jacob1
jacob1
45 / 12
16th Feb 2013
27th Mar 2015
when sparked with different things, CRAY does different things. PSCN is delete mode, it overwrites whatever it touches. INST makes it continue past obstacles. Anything else is just normal, it stops when it hits something.
boojacob1boo modes jacob1 1101197 cray tutorial

Comments

  • Out
    Out
    25th Mar 2015
    worst save ever made -1
  • infecter
    infecter
    16th Mar 2015
    Helpfull!
  • combustion-man
    combustion-man
    31st Jul 2013
    realy helpfull save +1 and faved
  • jacob1
    jacob1
    28th Mar 2013
    try setting the .tmp variable to the farthest limit you want it to go. I think the save says that. If that still doesn't work, you could show me an example of what doesn't work.
  • thebuilder
    thebuilder
    26th Mar 2013
    err let me rephrase that, what I want the cray too do is put pixels a set distance away from it when sparked.
  • thebuilder
    thebuilder
    26th Mar 2013
    why doesn't my inst do the same as on here, no matter what element sparks my cray, it all acts like metl
  • jacob1
    jacob1
    12th Mar 2013
    maybe, but it wouldn't be anti-aliased or any other fancy thing his fonts are.
  • thebuilder
    thebuilder
    11th Mar 2013
    I wonder if I could find a way to make a font fast but legit... (melting stuff into a mold for colors maybe?)
  • jacob1
    jacob1
    11th Mar 2013
    yeah, Feynmanlogomaker, which is still active. Also he had something like Ygg_drasyl (whatever tat norse tree's name is), but that was perm banned for cgi also.
  • thebuilder
    thebuilder
    11th Mar 2013
    I remember him posting a save that said "I have just discovered a way to make fast easy fonts", I had an idea that it might be CGI... Do you know he has another account?