jacob1
16th Feb 2013
27th Mar 2015
when sparked with different things, CRAY does different things. PSCN is delete mode, it overwrites whatever it touches. INST makes it continue past obstacles. Anything else is just normal, it stops when it hits something.
boojacob1boo
modes
jacob1
1101197
cray
tutorial
Comments
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worst save ever made -1
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Helpfull!
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realy helpfull save +1 and faved
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try setting the .tmp variable to the farthest limit you want it to go. I think the save says that. If that still doesn't work, you could show me an example of what doesn't work.
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err let me rephrase that, what I want the cray too do is put pixels a set distance away from it when sparked.
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why doesn't my inst do the same as on here, no matter what element sparks my cray, it all acts like metl
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maybe, but it wouldn't be anti-aliased or any other fancy thing his fonts are.
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I wonder if I could find a way to make a font fast but legit... (melting stuff into a mold for colors maybe?)
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yeah, Feynmanlogomaker, which is still active. Also he had something like Ygg_drasyl (whatever tat norse tree's name is), but that was perm banned for cgi also.
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I remember him posting a save that said "I have just discovered a way to make fast easy fonts", I had an idea that it might be CGI... Do you know he has another account?