put tpt.el.spng.loss=1 and then !set vx spng -1 in the console and you get moving spng
I just liquified some piston. 0_0
@jpmasento its just a solid block of dmnd with a wood outline >.>
ITS NOT WORKING! }:O why?
nevermind, but its still not falling solids, just powdered solids
i type in the codes in the console but it doesnt work.... could someone type in here in the comments exactly what you type in for it to work, thanks
oh, and it had: falldown=2, gravity=1 :P
i made battery acid (BTAC) as a new element wich was seperate to btry, it had: state=liquid, loss=0.5, diffusion=0.2, advection=1.8, airdrag=0.08, weight=1.3, colour=445522 (sickly green) unfourtunately i could not make it acidic because i'm not very good at programming... try it, it's good