YourEverydayWaffle
YourEverydayWaffle
74 / 13
19th Aug 2013
1st Mar 2015
Enjoy!
oilrig oilplant destroyable ocean dsff jsjsss asua oilspillbp piperalpha

Comments

  • YourEverydayWaffle
    YourEverydayWaffle
    23rd Aug 2013
    @Arien742474247 That's an amazing idea. I'll try to implement that sort of thing.
  • Arien742474247
    Arien742474247
    23rd Aug 2013
    1068972 for an example, it might mean having a more oil underground,
  • Arien742474247
    Arien742474247
    23rd Aug 2013
    there was a comment a while back that said that you coukld fill it with water to add realism and you said it would be too hard, but if you removed the pipe anded used a liquid heaver than oil to lift it up
  • cmcgee1213
    cmcgee1213
    22nd Aug 2013
    Agile isnt a noob (though he not exactly a team player as well)
  • BunkerKiller888
    BunkerKiller888
    22nd Aug 2013
    Its not destroyable....theres wall
  • GoodCam
    GoodCam
    22nd Aug 2013
    lol @12rl
  • Schneumer
    Schneumer
    22nd Aug 2013
    agile is a noob, dont listen to him
  • 12rl
    12rl
    21st Aug 2013
    someone call the fire brigade,someone just got BURNED!
  • YourEverydayWaffle
    YourEverydayWaffle
    21st Aug 2013
    @AgileAssasin Guess what? TPT is 2d. That is why it is so thin. And for the BRCK, when was the last time powder had realistic alloys that could replace BRCK?
  • Willymcmilly
    Willymcmilly
    21st Aug 2013
    I roughly enhanced the height and water level as neatly as I could, ID:1292946