tothemyers
tothemyers
361 / 75
7th Feb 2011
12th Jul 2014
A perfectly imbalenced engine with high output. I am sorry to say I have temporarily disabled the LO2 system while it is in work. This may take about a week. But, on the plus side, I used the decor layer to hide all of those trade-secret electronics!
engine perpetual-motion explosion fire electronic power-system power powerpowerpower move fefe

Comments

  • Korteweg
    Korteweg
    21st Jun 2014
    This is great (as well as your other saves)!
  • plasmaball128
    plasmaball128
    10th Mar 2014
    Very Cool and nice design
  • 41907
    41907
    1st Feb 2014
    Eu quero aprender isto como fazer para criar ligando e desligando?
  • Koox
    Koox
    27th Dec 2013
    Exelent! +1
  • tothemyers
    tothemyers
    14th Dec 2013
    @Matthew98405 yes it is. I should probably delete my logo. Also, I am aware of the smoke issue, but this save is so incredibly dated that it doesn't really matter anymore.
  • RogueOwl
    RogueOwl
    11th Dec 2013
    your creeper is a fail
  • GTMasterMan
    GTMasterMan
    9th Nov 2013
    Very nice but some smoke is coming thru and is blocking the portal out for the liquid oxygen. anyway +1
  • Kelvindevogel
    Kelvindevogel
    16th Oct 2013
    I'e noticed a problem with the ambient heat compatiblity. After one engine cycle the fuel will ignite as soon as it reaches the combustion chamber, which breaks the fuel systems. You might want to look into that. Very nice save though!
  • tothemyers
    tothemyers
    21st Aug 2013
    It's a little late to think of doing this, but I should have made the engine use the LO2 it manufactures as a supplement to the fuel it uses.
  • drypowder33
    drypowder33
    22nd Mar 2013
    This is cool!