Title says it all.
circuits
electronic
electric
maze
slow
fast
4200ohms
sweetblackguy
iloveblackguys
africanmanlove
Comments
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'Cause I made this a year ago, I don't even fully understand it anymore. I just decided to upload this because of nostalgia... Goold ol' times when I atleast made a frontpage upload once a month...
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There is no preprogrammed path, and it is using an impractical computer cause I was originally trying to make a more general kind of programming enviroment. Then got frustrated with the complexity and just did this one thing. That's also why it is so damn slow, it was not made for maximum efficiency but was an attempt at getting something for doing a variety of simple tasks.
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Theres been a bit of arguing about if this is fake. You can change the maze as much as you want as long as you keep it in the grid, which means oly straight INSL lines betweeen the COAL dots. This is because the labrat moves a certain distance until doing the next check for walls. The way it solves the maze is, as the smarter guys here have already found out, the simple right-hand-rule (Always stick to the wall on your right).
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It just goes in a circle, because it will turn right when there's not a wall there, and otherwise, turn left until there's not a wall, and move forward.
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@----- Dumbass... when you destroy the maze the "thing" moves randomly. You can test it yourself
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@----- Nope. I've examined this solver both at the circuitry level and at the experimental level (messing with the maze) and it does actually solve the maze. Really slowly, but it does it without being pre-programmed.
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lies i destroyed all of the maze except the ending yet it still went the way it would if the maze was still there. it has a programmed route and that just sux
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can i use it? it would be a cool pet-like thing.. 2 questions... does the maze matter? does the coal matter where it is? also what happens if there is no walls around it
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I think we can solve the maze faster.
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this thing takes so freaking long, its been running for nearly an hour in the background as i worked on some other things and its still yet to solve it. like damn.