I used the rust reaction mechanism, and gold to make bmtl appear/disappear then dtec to measure that, and output sparks based on it.
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Comments
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Well the problem with that is, it also lowers the overall average amount of output in x amount of time, which could and could not be useful.
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Increasing the spaces between the DTECs also works. The detection ranges overlap and therefor one pixel BMTL is detected by possibly more than one DTEC. ID:1901625 for further reference.
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I added a simple display as well id:1901740
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P.S. Im not the best at explaining this so I may have used some wrong words for other meanings, FYI
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heres an example id:1901735
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It seems that it sparks in groups of three or two; maybe joining 3 of the wires togeter for each output could make a more ''Rounded'' output for it... +1, duh
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jacob1: yeah, I mostly made this as a proof of concept. Anyone who can should feel free to improve it.
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Added a screen, it seems over a longer period of time the values are fairly random, and it does not necessarily follow a gaussian distribution. The simultaneous activation of multiple lines is propably based in the detection range of DTEC. Screen version: ID:1901625
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theory
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ahem, as the iron rust the rust expands creating rust in a certain place longer than others so its not what i would consider random but then again in real life it would work better as the scripting(from here on words this is amatuer) is kept to certain parterns maybe.I don't know its a theorie