Sandwichlizard
Sandwichlizard
64 / 3
23rd Jan 2016
30th Jan 2016
As usual, No wifi and no layers. Improvements over v1.1: a bit smaller, lower pixel count, PERFECT DIGIT ROLLOVER (YAY), FILT storage.
counter count computer small clock filt data decimal electronic pstn

Comments

  • natstar
    natstar
    24th Jan 2016
    Awesome. +1
  • Matera_the_Mad
    Matera_the_Mad
    24th Jan 2016
    Yet another lizardly gem
  • lshh
    lshh
    24th Jan 2016
    absolutely beautiful. +1
  • nazgul02
    nazgul02
    23rd Jan 2016
    Is there any way I could wrap a unit to the bottom of the counter? Like if I lied them up all the way from the right to the left, could I put one wither on the top or bottom and still have it work?
  • Chesvin1
    Chesvin1
    23rd Jan 2016
    This is nice! btw, i made a clock with this haha
  • samrrr
    samrrr
    23rd Jan 2016
    very big counter
  • Sandwichlizard
    Sandwichlizard
    23rd Jan 2016
    Thank you Qwerytino. honestly I was going to use yours to update another save. however, I was running a bunch of them together and lag was very bad until reset is sparked. Sorry. I still think yours are awesome if you dont need LOTS of them. They are very small and very pretty.
  • Sandwichlizard
    Sandwichlizard
    23rd Jan 2016
    I don't hate it. I just don't trust it. also lag. The Devs repeatedly say not to trust it because it may fail in future updates. sometimes thing dont work anymore. also layrering does nothing to improve pixel count in a save. So it does not help fps, sometimes it hurts it. I can get this save to run at 190fps on my toshiba laptop with i3 processor. I can get a 4 digit one by itself in a save to run at 230fps. Clean, Simple, Fast. :D
  • Qweryntino
    Qweryntino
    23rd Jan 2016
    I like your design btw
  • Qweryntino
    Qweryntino
    23rd Jan 2016
    Layering is awesome! :D Why do you hate it so much? =)