Sandwichlizard
Sandwichlizard
109 / 9
5th Jun 2016
8th Jun 2016
persistent display - press 3 for trails. DECO ON for colors. DECO OFF for tracer.
gr8ness removeinsl eplepsywarning boidisistrippy microsoft naziprotons

Comments

  • Mechaman21313
    Mechaman21313
    8th Jun 2016
    Im lucky i dont have atlectic problems. 0.0
  • Sandwichlizard
    Sandwichlizard
    8th Jun 2016
    there is now ONE GRVT square. if you turn deco off you can follow the single block through the course.
  • coolmonii
    coolmonii
    7th Jun 2016
    i thought this was trippy on its own, then i pressed 3 X|
  • Sandwichlizard
    Sandwichlizard
    7th Jun 2016
    @FuriousWeasel. Thankyou. I just skimmed right over that.
  • PADPRADUDIT
    PADPRADUDIT
    7th Jun 2016
    Ahhhhhh Ohhhhh Uhhhhhh Whatever
  • FuriousWeasel
    FuriousWeasel
    7th Jun 2016
    @Sandwichlizard: The loop mode isn't to blame; you can set type insl to 0 and the parts count stays the same(also at an even number). Also the parts count is odd which shouldn't be the case with the '4-fold symetry' of the repeated prot-insl units. If this makes it more clear look at: x:420 y:49
  • 00yoshi
    00yoshi
    7th Jun 2016
    Actually that is a reversed swatiska
  • Sandwichlizard
    Sandwichlizard
    7th Jun 2016
    you all might notice that the squares start to degrade after a time. I can only deduce that it has to do with loop mode. If I put a WALL all the way around as in solid edge mode, they bounce back into the maze and retain there form indefinitely. If anyone knows what is happening I would appreciate a response. Thanks again all!
  • Ph0en1x
    Ph0en1x
    7th Jun 2016
    No one needs eyes XD
  • minecraft-physics
    minecraft-physics
    7th Jun 2016
    sorry, not a gear, a little picture of a tick