Unpause, ctrl+z, the bombs do the rest. NEUT suffers from a black-hole on explosion, and no fix seems to be comin sooo. Anyway, if you copy, give cred, if you downvote, explain why.
superboom
reaction
explosion
explosive
missile
bomb
bunker
city
supernuke
nuke
Comments
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Ok, thanks for calification :D
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The reason this doesn't work in my mod is because the BHOL always appears. When you load a save it forces a stacking check, causing the BHOL to appear on the next frame. When you undo in my mod, it "loads a save" causing this check to happen. When you undo in official tpt, it uses another method which doens't force a stacking check. I think it is a bug though ..... so i'll probably fix it.
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new update to stickman's blood and gore efects and dismenber body
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.... What?
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please make anti ctrlz detector working always(each frame)
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good very good +1
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@Unknown why max it? Cooled deut fills the entire screen anyway, even if you dont. @TotallyPro, sorry bud, I can't fix that. This bomb wasn't made for Jacobs Mod users, why don't you just try it in regular TPT intead???
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The same as my bomb, except I think I superheated the deut and made it reach the particle limit
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i would just like to point out i can't get these working on jacob's mod
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I added the snow as a joke... Maybe I might make a sing bomb, but sing is technically a cheat element, sooooo.