LBPHacker
LBPHacker
156 / 3
8th Jul 2016
12th Aug 2016
I've finally finished the more interesting parts of the text screen peripheral I'd been building for several months for R16K1S60. *** Update: Fixed TEST, see main save ***
sorcery nextgen screen computer 60hz display printer electronics subframe r16k1s60

Comments

  • LBPHacker
    LBPHacker
    13th Jul 2016
    Because it made no sense to me that way. I wanted to use the most useless bit to keep the BRAYs and stuff alive, and that was the 30th one. You can use hexadecimal pretty much anywhere anyway, even in the PROP tool.
  • msasterisk
    msasterisk
    13th Jul 2016
    Why does every pixel in the memory have a red wavelength in it? All it does is make me go to the calculator and add 2^29 to whatever I'm trying to do. Why not make everything have a blue wavelength, so I could just add one?
  • LBPHacker
    LBPHacker
    13th Jul 2016
    That's a difficult question. I've had prototypes as far back as September, but that doesn't mean I've continuously worked on it since then. I got the computer done in January and the screen was half done in February. I seldom had to *figure* anything out. Instead, one out of five days, when school was too boring to not let me get distracted, I would come home and build a unit and that's it. When I wasn't having a lazy month, that is.
  • Powder2Infinity
    Powder2Infinity
    13th Jul 2016
    how long did it take you to figure this out and make it work so well?
  • Plazmoid3
    Plazmoid3
    12th Jul 2016
    Just see P2, don't like this!
  • Weretyu777
    Weretyu777
    12th Jul 2016
    This is some of the best things I've seen on this game. And trust me, I've seen a lot.
  • Anastasia_616
    Anastasia_616
    11th Jul 2016
    jdfiooijoeiw
  • RagingHammer
    RagingHammer
    11th Jul 2016
    ....I can feel my ignorance flowing through my veins.
  • LBPHacker
    LBPHacker
    11th Jul 2016
    You'd have to use Y << 5, of course. There's no multiplier in R16K1S60.
  • LBPHacker
    LBPHacker
    11th Jul 2016
    The bit mask for setting the cursor is 0x1000. You just send 0x1000 + Y * 32 + X to the terminal, that's it.