Karakanlud
Karakanlud
90 / 5
11th Jul 2016
5th Mar 2017
<Updated> This is a prototype for the SFPI challenge. This bot is built with a more complex brain structure; A pseudorandom relaxed signal, a sensory decipherer for wall detectors, excitable motor ganglia and a 2 min memory!
complex malloc complicated complacated basicai sfpi memory neuron brain electronics

Comments

  • Sylvenia
    Sylvenia
    15th Jul 2016
    BTW I have the skrew-in socket done and am still revolutionizing the light bulb in tpt
  • Sylvenia
    Sylvenia
    15th Jul 2016
    Karakanlud: Should we make it a competition? And also, could you say that again differently, I am not sure I understand
  • Karakanlud
    Karakanlud
    15th Jul 2016
    Sylvenia: Right, I'm thinking about making some learning material for it, as most of it isn't too complicated, and the way how you put the parts together and what functions are implemented is kind of arbitrary. It could be a good material for competitions too.
  • Sylvenia
    Sylvenia
    15th Jul 2016
    Karakanlud: not really, but I do need to make an "outlet" to skrew it in, and make it functional.
  • Karakanlud
    Karakanlud
    15th Jul 2016
    Check out new version: ID:2015534 I tried to replace the randomizers in it, so these chaos cores and ganglias (at least theoretically) produce inner chaos influenced by movement/experiences.
  • Karakanlud
    Karakanlud
    15th Jul 2016
    xteric: There are other dtec's with a lower range. They aren't wired to the brain, they only prevent the robot to crash.
  • xteric
    xteric
    15th Jul 2016
    @Karakanlud as I see it the DTEC has an range over 3-2 pixels, why have that when it's only supposed to stop at 2-3 pixels range?
  • MEOWS
    MEOWS
    15th Jul 2016
    leeazu using a single emp pixel seems to do the job
  • Karakanlud
    Karakanlud
    15th Jul 2016
    leeazu: It's not wired to always do that. There are setups which will make it stick to the wall instead. But the proofreading should make it stop 2-3 pixels from the walls.
  • leeazu
    leeazu
    15th Jul 2016
    ((ps how do i give it brain damage that doesn't make it so it dies comepletely i wanna see how it acts))