Karakanlud
Karakanlud
90 / 5
11th Jul 2016
5th Mar 2017
<Updated> This is a prototype for the SFPI challenge. This bot is built with a more complex brain structure; A pseudorandom relaxed signal, a sensory decipherer for wall detectors, excitable motor ganglia and a 2 min memory!
complex malloc complicated complacated basicai sfpi memory neuron brain electronics

Comments

  • Karakanlud
    Karakanlud
    13th Jul 2016
    Schmolendevice: I'm currently planning to add a second level of regulation, which would make it more complex. Adding this decoder to the memory increased the possible behavior patterns greatly. The new one could execute partial reprogramming by itself (this would need some "bad experience" input I guess). This level could also be reset this "random until optimal" way.
  • Killedbydeth2
    Killedbydeth2
    13th Jul 2016
    It broke itself after a little bit.
  • Sylvenia
    Sylvenia
    12th Jul 2016
    Hey Karakanlud, I am working on a light bulb that actually works like a real one, so maybe we could try to make a bot that would skrew it in? Something like, how many bots would it take to skrew in a light bulb? please reply on the sfpi page
  • Sylvenia
    Sylvenia
    12th Jul 2016
    Shmolendevice, I don't want to be mean, but that conversation is over and you're the only one that cares right now
  • Schmolendevice
    Schmolendevice
    12th Jul 2016
    I also believe in fundamental goal oriented development when production of those goals through "artificial selection" is not an option. Essentially to have a neural network that in general wants to increase its sense of fullness or proximity to food whereby the neural network must train itself to optimize this process. It initially moves through randomized queries (instinct like a baby crying, even if born in a sensory deprivation tank) and strengthens connection patterns that increase fullness.
  • Schmolendevice
    Schmolendevice
    12th Jul 2016
    For distance sensing, and idea I had a while ago was to implement as sort of "chemical gradient tracking" where the excitation of a neuron (firing frequency) is proportional to the distance from the target. We could at most achieve 3 level DTEC gradients for PLNT perhaps. Pretty much the bot would no longer need directional "eyes" but rather decides based on gradients.
  • Schmolendevice
    Schmolendevice
    12th Jul 2016
    I'd guess that we don't necessarily need to "grow" neurons as in real life that is mostly genetically decided. On the other hand, simulating synaptogenisis and "axon guidance" on TPT is what's difficult.
  • Sylvenia
    Sylvenia
    12th Jul 2016
    Something like, how many bots would it take to skrew in a light bulb?
  • Sylvenia
    Sylvenia
    12th Jul 2016
    k thanks, I am working on a light bulb that actually works like a real one, so maybe we could try to make a bot that would skrew it in?
  • Karakanlud
    Karakanlud
    12th Jul 2016
    Sylvenia: Of course.