mark2222
mark2222
252 / 8
1st Oct 2016
6th Oct 2016
This is a demo of SIMD16S, a 16-bit, 16-core, 60Hz SIMD (parallel processing) unit. It runs Conway's Game of Life comfortably at a reasonably fast pace. Hooray for subframe!
subframe engine life conway electronic electronics simd graphics 60hz computer

Comments

  • Schmolendevice
    Schmolendevice
    8th Oct 2016
    @mark2222 @QuanTech True. Changing and using the ctype of a FILT twice has been done, the most obvious example to me being actually in my current adder design. This was thanks to "PSTN hackery" and the subframe propagation of multiple DTEC. Using the same column of OR FILT to do two things in one frame. Iz TPT "complete" now? :)
  • mark2222
    mark2222
    8th Oct 2016
    @grenadegoose It's the blue-and-yellow thing that shows up a few seconds after the start. @QuanTech Actually, it's been done already (using the same FILT twice in a frame).
  • Schmolendevice
    Schmolendevice
    7th Oct 2016
    @QuanTech If somehow layering FILT could be made to work and perform logic operations in the order of the particle IDs of the items in the layered stack and DTEC could have a "layer" property, say, tmp, to isolate ctype transfer to different layers, we'd have quite something. Same goes for FILT's tmp2. You could fit multiple adders in the same space and make them even smaller.
  • QuanTech
    QuanTech
    7th Oct 2016
    basically "escaping" the frame rate limit of TPT
  • QuanTech
    QuanTech
    7th Oct 2016
    example: Changing the ctype of FILT multiple times per frame (the user doesn't see it changing)
  • QuanTech
    QuanTech
    7th Oct 2016
    if ultra-subframe is ever achieved, TPT iz complete
  • QuanTech
    QuanTech
    7th Oct 2016
    and then comes "ultra-subframe" which hax the source code of TPT to perform multiple calculations per frame, without multicore processors.
  • grenadegoose
    grenadegoose
    7th Oct 2016
    how do you get to game of life?
  • blackantimatter
    blackantimatter
    7th Oct 2016
    Since the discovery of subframe technology,TPT quickly saw a technological reinvention without adding new electronic components or stuff....just like IRL technologies
  • mark2222
    mark2222
    7th Oct 2016
    @eli573 Both. The screen can be updated at 60Hz if you wanted to (as is done before the GoL demo), but in the demo the GoL computation takes 47 frames, so the screen is only updated a little more than once per second.