2nd season is comming soon! After 1st season (which was awesome), I decided to make 2nd season, but with huge changes and improvements. I present you list of changes, new content, 2nd season progress and I will answer your questions. Give me your ideas!
chesee
chesse
cheese
Comments
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@Redcode: Yes, religion will be implemented, but you need to do it for your own. If you describe it, you will get buffs and debuffs. New technologies also give you more bonuses. Having religion is difficult, so you need to do it yourself.
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you forgot something about it. hyperion is still alive!(lsckjy) (in air)
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diplomacy of ia its not what i meant, its just different relations of races, like hate,friendly,neutral, not a full sized diplomacy
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also non unit training, like you can train scouts in foot travel to be more silent and better vision of zone, but defenders in shield mastery and defense of other troops, so army tactics options will expand
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i have the feeling this season will last much more than the first one and will be MUCH more interesting :3
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and other is interracial nations, wich have the pros n cons of all races in that nation, still before that you have to entablate a alliance, or have inmigrations,(hard and slow stuff) etc. still that makes the rebel risk go up a little cause maybe some citizens will not be happy with that :v
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(like potateans, wich also believe in the holy potato, and they can send crusades around the world to find it)
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then what about religious groups? those have buffs adn debuffs and own form to do things (ex:myykans disagree with violence, so they capture cities by getting people onto its religion, and taking over it by that way, still as they dont have weapons,they are extremely weak to an militar nation)
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ah ok. thanks for explanation :v
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You will be able to build different things on map. Mines, villages, plantations, trading posts, ports, castles /ports, forestry, ironworks, etc.