The second subframe lesson! As usual, join us on #powder-subframe to learn more, and keep an eye out next week for lesson 103!
subframe
order
particle
electronics
electronic
guide
tutorial
lesson
60hz
reloading
Comments
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I'm bored that's why I tried EMP lol
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@NACEOD So EMP's update function works differently from other elements. It updates between frames, so you want the adjacent SPRK to be of life 3 when the frame ends. You can achieve this with DRAY, but I suggest not trying to use EMP in subframe until you've had a better mastery of subframe fundamentals. Besides, there isn't much point to subframe EMP since it would destroy any existing subframe circuitry when it first activates.
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@NACEOD What makes you think that the DRAY isn't getting activated? It looks like it's working to me. I'll get back to you on the EMP.
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ID:2358027. I notice the SPRK won't activate the DRAY or EMP.. Whats next?
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aaahh I see
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@NACEOD As explained in lesson 1, you need the CONV to come before the BTRY. In your device, you put the BTRY above the CONV, which means that the game will assign a smaller ID to BTRY than to the CONV.
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ID:2358392
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@NACEOD If activity #2.2 works for you, then you're doing particle order reloading correctly. If you have a device that you think the game assigns IDs differently from subframe order, you could show it to me (and also explain what you observe and what you expected to see instead).
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I completed activity 2.2, trying again in morning
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Yhe, i think im getting thi, kinda