@GeneralElectronics The scripts used to generate the video data can be found at https://github.com/krawthekrow/disp56s-demo , I'll add that to the description (though it's already linked to in the manual). Yes, +dither was used at some point.
that was the most epic rickroll ever
how did you get the video data? also, it looks dithered, isnt it?
@R33sesk1ng The color resolution for this screen is definitely better than checkered RGB (since those particles are only either on or off), and it's unlikely that any screen using that mechanism can be more compact than this (which uses effectively about 12 game-pixels per pixel), especially since ON-particles turn adjacent OFF-particles on. I'm not exactly sure where you're going with LCRY, maybe you could go into more detail in PM?
@R33sesK1ng the lyrics are "take me on (take on me) i'll be gone, in a day or two"
@mark2222, is it possible to do this with LCRY? Do you remember the old, classic RGB displays that users would make, but they just checkered PBCN, GPMP, and HSWC as an RGB? Is it possible to do anything similar with a subframe contraption, or is this the best anyone can come up with, at least at the moment?
@SuperJoshiDuff, no it's actually "take me on. take me on. i'll be gone in a dream."
@miner_sd There's no limit to the color range for this screen -- you can just swap out the color demux for a larger one.