LBPHacker
LBPHacker
73 / 2
18th Aug 2018
23rd Aug 2018
I've personally sifted through the simulation code for easy to harness randomness, but missed the BMTL-PHOT interaction. @nosomebodies found it, I just made a smaller and probably more stable randomiser. I linked the original save too, check it out.
subframe random

Comments

  • nosomebodies
    nosomebodies
    25th Aug 2018
    as far as I see, yes.
  • DUC
    DUC
    25th Aug 2018
    @LBPHacker Let me guess, subframe suspension?
  • R33sesK1ng
    R33sesK1ng
    24th Aug 2018
    Will do, m8
  • LBPHacker
    LBPHacker
    20th Aug 2018
    @R33sesK1ng: I guess I am, bump me on irc or on discord (see bio). @DUC: Yeah nosomebodies summed it up well, basically I just duplicate a photon that already has velocity (and also life=0 so it doesn't disappear) but I don't let the photon itself update, only its clones. How I do *that* is... too much for a comment here.
  • nosomebodies
    nosomebodies
    20th Aug 2018
    If uses a down-directed PHOT ( the one red pixel to the left), prevents it from moving by DRAYing it around so it never updates, and uses exponential layered DRAY to replace the gravitons with down-directed photons in the beginning of the frame.
  • DUC
    DUC
    20th Aug 2018
    @LBPHacker How does the randomizer give the PHOT the velocity required to react with BMTL?
  • R33sesK1ng
    R33sesK1ng
    19th Aug 2018
    Oof im not good enough to make something like this. I can't even make a functional subframe randomiser (i've tried). @LBPHacker, Are you good at helping ppl, cos I wanna finish making an ALU 'n' it's kinda /hard/.
  • LBPHacker
    LBPHacker
    19th Aug 2018
    And of course more set bits in the 8 least significant places means a bluer colour. In the rightmost column all 8 LSB are set, hence the bluish colours (it depends on the other bits too though), and in the leftmost column all 8 LSB are clear, hence the yellowish colours (which once again depend on the other bits too). That's just how FILT renders its ctype, and as a consequence that's the colour BRCK retains.
  • LBPHacker
    LBPHacker
    19th Aug 2018
    So the distribution plotter uses the least significant 8 bits to decide where to place the BRCK (the randomiser is 29-bit but the plotter is only 256 pixels wide). Also the BRCK is coloured according to the display colour of the FILT at the time of spawning, which depends on its ctype. It boils down to the BRCK basically being sorted into columns by ctype (not its own ctype but the FILT's) and thus also colour.
  • MEOWS
    MEOWS
    19th Aug 2018
    What causes the colour gradient from yellow-ish to blue-ish?