KyYay
KyYay
18 / 4
18th Dec 2020
20th Apr 2021
An extremely strong wall. You likely won't breach this.
kybombs subframe layered stacking unbreakable challenge tough bunker kyalloys invincible

Comments

  • TPTbomb
    TPTbomb
    16th Apr 2021
    Made a device to damage/break? wall fast as possible: 2696869 | If it qualifies can it replace my other device as the winning one (since it's so much faster)?
  • Goodels
    Goodels
    15th Apr 2021
    yeah i was talking about CONV LIFE(tm), the one that is a bunch of conv that is alive, can you show me some though?
  • KyYay
    KyYay
    15th Apr 2021
    @Goodels depends what you mean? conv(life) is just conv with a ctype set to a GOL element, but "conv life" can refer to conv-monsters which is a bunch of conv that kinda acts alive
  • Goodels
    Goodels
    14th Apr 2021
    can somone can give me the id to some of these life saves?
  • Goodels
    Goodels
    13th Apr 2021
    i made like this growing thing with conv, bcln and tron and it kind of grows and uses conv(warp) to convert everything to warp, its quite strong and can break most walls if you leave it long enough but im still perfecting it
  • Goodels
    Goodels
    13th Apr 2021
    i think i made something similar to it if its what i think it is.
  • Goodels
    Goodels
    13th Apr 2021
    hey, can someone please explain what this "conv life" stuff is
  • VIBR
    VIBR
    12th Apr 2021
    *yawn* so, i think after about 6 days, i've made a dent into about the 3rd layer with a new conv basde virus life, but i don't think it will get all the way through, cos i can't easily create something to clear space, so it'll fill the screen. I guess i need to make a new approach.
  • KyYay
    KyYay
    12th Apr 2021
    I guess the embr doesn't really matter, and after running it a few times it seems it can get through with enough luck/attempts, so sure
  • TPTbomb
    TPTbomb
    11th Apr 2021
    Does the EMBR count as the device being too big because all I used it for was measuring where you should place it in the save when testing it, I will remove it if yes.