A fun little project that helped me stay awake on a particularly boring uni lecture. 20230826: Added a resettable decimal counter.
digital
subframe
display
electronics
counter
z0no
z2tags
z3thanks
z4everyone
z1more
Comments
-
Yeah that is bad terminology. There's nothing decimal about turning a number into an address. Those are called addressers, demultiplexers or selectors.
-
Also as seen here ID:2431035
-
In my save I use something similar (sorry for not labeling what they do, there isn't space in mine.) (i'm making saves about each module that explain how they work.)
-
As seen here --> ID:2005516
-
It's like in NoVIcE's save "Microelectronics"
-
A BIN>DEC address is a way to address a row of memory in a RAM module through giving a Binary number which is then converted into a decimal.
-
What is a bin>dec address?
-
@LBPHacker, Oh I see. I was talking about my BIN>DEC modules in my "here" save. 2 of the 4 RAM modules I used have BIN>DEC Addresses on them. On those modules, you have to use SPRK as the input, just like with old-school logic gates, and the output they give is a SPRK px on any position top to bottom in Decimal. The input is in Binary fron left to right. IDK what double dabble is. I'll look it up.
-
As for the z# tags, they are my invention and they prevent the addition of actual spam tags. In my opinion, letting random people add tags is a huge mistake, and when I get pissed at stupid tags, I disable the feature on my saves.
-
I'm assuming you're already using double dabble. If you're not, look it up. If you are, there isn't any real advice I can give you other than to try to make your adders smaller or to multiplex fewer of them over time, at the cost of latency.