Furry_02
Furry_02
139 / 11
6th Feb 2022
7th Feb 2022
This is a WIP version of TPT in TPT. It barely has physics at this point in time, but it's *something*, so I decided to see what you guys think of it. If you have a critique, put it in the comments. (Please, no 'sAvE bAd', this is in active development)
epicly electronics 1984 tpt1in1tpt computer subframe r216 r216k2a r216k8b

Comments

  • Furry_02
    Furry_02
    11th Feb 2022
    HuntaBadday: Copying to the screen would be *really* slow, the screen takes a really long time (relative to how fast the computer itself is) to process a pixel.
  • abdielalex3344
    abdielalex3344
    11th Feb 2022
    how to play
  • HuntaBadday
    HuntaBadday
    10th Feb 2022
    Try using a 192 byte array to store the screen, do the calculations in there then copy it to the screen.
  • Furry_02
    Furry_02
    10th Feb 2022
    Maticzpl: I'm updating particle by particle, there's no such thing as updating them all at once on the R2, it has no ability to do operations in parellel. The problem is, the particles aren't existing in the same space. One is deleted, and the rest of the system doesn't know this. It thinks the particle is still in it's last position, and tries to jump into a nonexistent particle's update subroutine, and subseqently breaks everything.
  • Maticzpl
    Maticzpl
    10th Feb 2022
    perhaps you are updating the simulation using double buffering (basing the current state on what was in the previous frame). While TPT updates particle by particle instead of simulating the whole state at once. In the first scenario 2 particles could go into the same space since it was empty in the previous frame while if updating particle by particle one of them would have reach taht space first
  • Furry_02
    Furry_02
    9th Feb 2022
    Maticzpl: I've been trying to get basic particle-particle interaction working for a bit now, the problem is mostly particles just falling into each other and breaking everything because particle data is being overwritten by another particle and then the pointers are referencing a particle that doesn't exist.
  • StabbyMcFishFace
    StabbyMcFishFace
    9th Feb 2022
    It's simulated though.
  • Maticzpl
    Maticzpl
    9th Feb 2022
    Eh, rn its just 3 dots falling down, i was hoping to see them form like this cone that powder normally forms
  • kofeeeychi
    kofeeeychi
    9th Feb 2022
    100 upvotes!
  • thuglifeoo
    thuglifeoo
    9th Feb 2022
    this is just amazing