that is, two sextillion, three hundred thirty three quintillion, eight hundred ninety three quadrillion, two hundred eighty four trillion, nine hundred eight billion, one hundred fourty three million, eight hundred fifty thousand, one hundred sixty nine
badmath
goodmath
stkm
bomb
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size
photon
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information
Comments
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jacob1: I thought TPT was the size of the Universe
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uhhhhh
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I posted on the forums the other day I considered tpt to be the size of a "workbench". https://tpt.io/.320753 . So a city isn't the size of a city, it would just be a model city someone created on a workbench. This concept comes from the idea that the person at the workbench is the player. Silly idea, this isn't "canon", and really the scale of TPT is up to the user individually on each save.
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Some people below are a bit harsh, it's just a simple calculation. I don't consider it to be correct either, but mostly because I'd rather see it calculated based on the number of pixels a default PHOT travels horizontally in one second at 60fps (aka 180 pixels). This is of course a lot of specific criteria and the game area has no defined size though.
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Never thought of that!
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literally me in math class, i put effort but ultimately i fail badly
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yeah cool but.... why
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why???????????
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Please stop, i know im wrong. Stop spamming in comment
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A better measure of the size of TPT might come by combining the following values. Light propagates at a huge, but very specific speed. What is large and unchanging? The max value of integers. That value represents the speed of a particle measured in number of pixels traveled per frame. Set that equal to the speed of light and solve for the size of one pixel. You or anyone else can do the math. That's the fun part. I just want to see an intuitive or logical number.