agarkantimes
agarkantimes
22 / 4
16th July
24th July
(Partially comment controlled save) Create a civilization! Rules: 1: All inventions must be in chronological order. No inventing computers before you invent the wheel. 2: No destroying humanity! We want this to go as far as it possibly can.
pccs territect civilization evolution technology progression humanity civilisation dwarves

Comments

  • Mercury11
    Mercury11
    18th July
    The civilizations near the coast invent a copper-rock alloy that is less strong but looks cool.
  • agarkantimes
    agarkantimes
    18th July
    Also, congrats to electron for accidentally inventing a religion (You could make a religion out of this.)
  • agarkantimes
    agarkantimes
    18th July
    @Theweaponguy PCC years are judged by the amount of advancement. Every time that an advancement is made, the year is updated (but it depends on the time period. Like in the REALLY early days (like right now) it'll go ~25000 per advancement) but once you hit about 5000 BC it'll slow down to around 500. then once you hit AD it'll go by 25s, probbly
  • agarkantimes
    agarkantimes
    18th July
    Okay, wow. It's gonna take a little bit to add all this since i was asleep, but okay/ Thank you all! :D
  • Tptnoob1
    Tptnoob1
    18th July
    ohh, can I make a look based off of the twister idea
  • Tptnoob1
    Tptnoob1
    18th July
    they also offer to process the minerals of other civilizations for a small charge in terms of either crystal or natural resources
  • Tptnoob1
    Tptnoob1
    18th July
    right coast civilization constructs furnaces that can smelt copper
  • The left coast civilization begins creating deep mines,and invent early copper tools for construction.Next,they begin constructing larger cities and trading with neighboring nations
  • Theweaponguy
    Theweaponguy
    18th July
    also unrelated but how long is a pcc year in irl time
  • Theweaponguy
    Theweaponguy
    18th July
    also a suitable "twister" is made, basically a device that holds the rope while allowing a operator to twist the components together