i am not complaining that you stop people from trying to destroy society, i am saying that people shouldnt be allowed to alter someone else's nation, even if the change isn't outwardly hostile or unreasonable.
sure, but the thing i am saying is that anyone being able to modify someone else's nation is bad. as host, you may be stopping people from using nations to destroy others, but you let through orders from people changing policies, military strategies, construction, etc. imagine the original owner wanted their nation to have a peaceful landscape with farms, then someone else had them build a castle, or forges, or mines there. obviously they wouldnt be happy.
I have to go to the grocery store, after that big update
@LightningBMW I have refused multiple requests before; when Tptnoob1 tried to enslave a nation i didn't let him. There is host, and that host is me. I can moderate pretty well, thank you.
this sort of thing works when everyone is working together, but in these tpt comments there is no cohesion, and anyone looking to actually make their own nation will be dissappointed when someone else makes an unreasonable, or just malevolent change to it.
Kit237: no, the issue is still in the rules. there is no protection against people messing up other people's nations, so even if the root of the issue is in the attitude of the person, that cannot be changed, so the actual issue is that nothing has been done about it. no-one can know the intentions of the creator of the nation, but themself, so literally anyone changing something about that nation without first asking the one who made it, is potentially ruining their vision.
@ajarcarstudio See rule 1.
@Theweaponguy Wdym custom elements? I don't remember putting any in there... if there are any I can remove them, i probably just put a pixel of somethin.
LightningBMW: there is a host for this, and the problem is probably not in pccs but in who said it
LightningBMW, it would be a good idea if one made a colonization save, like a sci-fi themed version of this.