InfernoIVIVIV
InfernoIVIVIV
1461 / 64
2nd Nov 2011
14th Dec 2011
Thanks to AceOfSpades for the counter and fink for the dirt pattern.
simulation rust long realistic abandoned animation city decay skibbran movie

Comments

  • AwesomeSoup
    AwesomeSoup
    6th Nov 2011
    I like this but it should crumble faster :)
  • Inchworm
    Inchworm
    6th Nov 2011
    2 my calc...150 decades it still standing...plz make faster. love u. :O
  • walle303
    walle303
    6th Nov 2011
    You should make it so it rains after a while when the buildings are almost gone.
  • BamaFanBryan
    BamaFanBryan
    6th Nov 2011
    The world will be encased in salt?
  • chilller6
    chilller6
    6th Nov 2011
    would be cool if u used lcry cuz then ,well it may take a long time cuz u would have to use little pieces of it to have rusting and probaly use all the frequencies of wifi,when the building rusted u could
  • coryman
    coryman
    6th Nov 2011
    those little people who dissapear, they should go before it starts counting if you can do that.
  • MySo-CalledFriend
    MySo-CalledFriend
    6th Nov 2011
    It's really good, took me a while to figure it out but it's bray that releases the salt at a set time to rust the iron
  • jezyman
    jezyman
    6th Nov 2011
    When it hit 53 it still didn't crumble to the ground now 53 decades is 530 years and your saying without humans a city would last that long. (the city would have fallen at 10 decades.
  • Butterfly96
    Butterfly96
    6th Nov 2011
    I kinda got impatient so I got off the simulation and looked for something else.I don't think it's that bad, though.
  • Timmy3121
    Timmy3121
    6th Nov 2011
    my expression:YES 99 WHATS GOONA HAPPEN.......WTF WAITED FOR NOTHING.it justs starts over when its past 99