jacob1
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
problems
jacob1
bugreport
glitch
fix
960847
tptpp
bugs
tptplusplus
glitches
Comments
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The FAQ hasn't been updated in like 7 years LOL, I forget it exists usually. It was rewritten into c++ over 7 years ago. It's done now.
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Did TPT get re-written into C++ entirely in the end, it says it's being re-written into C++ still on the FAQ :p Also long time no see
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Unlikely I will do that, it could add unnecessary lag to the heat simulation. But maybe ...
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Add heat transfter across edges on loop mode.
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Because walls act on 4x4 pixel grids. The air map is tied to the wall map. It would also be very laggy to make the air simulation 2x2 or 1x1.
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why is it that pressure is quantified in 4x4 pixels?
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its been well over three years :D
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hi! Don't really remember you, but I guess you still remember me :P. And yeah I'm still here.
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Yo jacob 1, i probably wont see the reply, but wassup. Its been forever, and youre still at it on the "post bugs here' forum, good shit. Hope you are doing well. - An old user chcking new features- Me :)
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That's intentional, TTAN won't block air unless at least half of the spaces in the cell are filled with TTAN. The goal is to make it as if you need a TTAN wall (2 pixels thick) to actually block pressure. If all TTAN blocked pressure, you could just have one TTAN every 4 pixels, which would be weird. It was also done this way for technical reasons, it would be too difficult to actual detect walls of TTAN, so instead the 8 pixel TTAN thing was done.