jacob1
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
problems
jacob1
bugreport
glitch
fix
960847
tptpp
bugs
tptplusplus
glitches
Comments
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do you even know what my old account was?
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ratio1: Oh very strange. When I first checked it (in my mod) they both acted the same and only activated the top one. But in vanilla TPT, it works like you said. That's because PCLN looks actively for SPRK to turn itself on, so all PCLN in the stack can see the SPRK. But PBCN relies on SPRK to find it, and SPRK can only see the top one.
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EAZEYEAL: No idea. It has its own graphics function which doesn't add the blue effect. EAZEYEAL: You were banned multiple times for harassment, against multiple different users. Don't think you're the sole victim here.
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@jacob1 id:3024543
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whan liquid plasma hated on mutiple saves you did nothing, all you did was ban my old account multiple times, and he still hated on other unpopular saves.
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why doesnt BUBW have the liquid blur effect that most liquids have?
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Endaro: If you mean with MIX tool, no. But you could use the console to change them to something else, then MIX them, then change it back? A bit weird though.
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ratio1: particles can only interact with things on top of the stack. That still allows PCLN underneath to see the PCLN on top has turned on/off and adjust itself. I don't believe the behavior should be any different between PCLN and PBCN so you should double check your save to see if there's any difference there.
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is that any way to mix solids? (with no melting, so I can mix like ice and wood or embr and goo)
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@Endaro write tpt.getscript(214,"autorun.lua",1) in the console to get a mod which adds this