jacob1
jacob1
188 / 28
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
problems jacob1 bugreport glitch fix 960847 tptpp bugs tptplusplus glitches

Comments

  • PortalPlayer
    PortalPlayer
    13th Jun 2018
    jacob1: all right, fair enough.
  • jacob1
    jacob1
    13th Jun 2018
    so yeah, it would break saves. But he hasn't used PTCT/NTCT for years, nobody really does anymore.
  • jacob1
    jacob1
    13th Jun 2018
    "if the spark frequency isn't high enough, an "on" signal could become choppier", "also non-combinatorial and timing circuits would quite certainly be affected"
  • jacob1
    jacob1
    13th Jun 2018
    I asked the subframe people more about it to see what they think, they knew more about electronics than me.
  • PortalPlayer
    PortalPlayer
    12th Jun 2018
    I accept what you're saying, it's just that "likely" doesn't exactly convince me, you know?
  • jacob1
    jacob1
    12th Jun 2018
    A lot of older electronics likely depend on it being slow. You could probably get a few sparks in before it cooled down enough. They very likely use that for something. Older electronics were pretty poorly designed.
  • PortalPlayer
    PortalPlayer
    12th Jun 2018
    Just so I'm not spamming that thread, how would changing semiconductor cooling break saves? Would it really be an issue?
  • jacob1
    jacob1
    8th Jun 2018
    Security-Drone: I just checked the ISOZ commit history, it never was called that (at least in tpt++). It actually didn't have "isotype z" in the name for years either, I added it in 2013 when I made a bunch of description changes.
  • jacob1
    jacob1
    8th Jun 2018
    If it was mentioned elsewhere, I would have immediately forgotten, it's good to have it somewhere I will actually check in a few months
  • PortalPlayer
    PortalPlayer
    8th Jun 2018
    Woo, bug posted to github! I just have this overwhelmig dread that it's already been mentioned elsewhere...