jacob1
jacob1
189 / 28
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
problems jacob1 bugreport glitch fix 960847 tptpp bugs tptplusplus glitches

Comments

  • Tatr629000
    Tatr629000
    9th Jun 2016
    wow when was the profile save score and average thing implemented? I havent clicked on a profile info thing in a while and I just noticed it lol.
  • PortalPlayer
    PortalPlayer
    9th Jun 2016
    Had a whole day home from school because of studying today :)
  • Atomic10
    Atomic10
    8th Jun 2016
    Security-Drone: I don't know what that is, but I can tell you that the Minimoog Voyager is by far the best analog synthesizer for any purpose. I'm saving a lot of money for that beauty.
  • jacob2
    jacob2
    7th Jun 2016
    Security-Drone: of course not. MrCube1337: it was text only, I basically had to remove it anyway lol.
  • GlitchJames
    GlitchJames
    6th Jun 2016
    Jacob, thanks for taking my post off of FP, I don't know why it was there in the first place.
  • Security-Drone
    Security-Drone
    6th Jun 2016
    Anyone know of a good free tts vocal synthesizer that sounds like the 80's?
  • jacob1
    jacob1
    5th Jun 2016
    Voyager15: well if you haven't updated tptmp in ~7 months then yeah, it won't work. We did move servers. Also the script is updated with 91.0 support which you will need too. Latest tptmp version is .87 I think.
  • Voyager15
    Voyager15
    3rd Jun 2016
    @Jacob1, it's been awhile since I've been on, and I attempted getting onto the TPT Server. Keeps saying "Closed" when I type in /connect, is there a new server or script I need to download for it?
  • jacob2
    jacob2
    3rd Jun 2016
    I should probably investigate more, probably some resources should be cleaned up earlier anyway.
  • jacob2
    jacob2
    3rd Jun 2016
    I think it was only after you have incomplete downloads (like, if you sat in the save preview and the thumbnails from the search you did were never fetched), and then waited 20 seconds for the downloadmanager thread to shut down. The downloads were never canceled or completed by the main thread that started the download. So when you exit the game it tries to cancel them and clean up any data. It was calling the Cancel() function on each remaining download, which would deadlock every time