SMKE question

  • kamikai
    13th Aug 2010 Member 0 Permalink
    It seems a little odd... when fire is spawned and thus turns into smoke, it disappears by itself, but when it is cloned, the smoke does not dissipate at all (except out of the side of course).
  • Andrewrox
    13th Aug 2010 Member 0 Permalink
    Yeah, smoke is not listed, however, it probably will be listed soon. Anyways the effect looks cool and I hope people can find awesome things to do with it.
  • plypencil
    13th Aug 2010 Member 0 Permalink
    Problems with smoke:

    Not in the menu , for now can be solved by middle click
    Has a life: When fire burns the smoke generated deletes itself after a while
    When smoke spawns it is hot?



    And to create a contained fire all you need to do is have some void in the top of the container
  • triclops200
    13th Aug 2010 Former Staff 0 Permalink
    HK6
    the Smoke look is mine, thanks for the compliment .
  • Andrewrox
    13th Aug 2010 Member 0 Permalink
    triclops200:
    the Smoke look is mine, thanks for the compliment .

    Nice nice nice! You have really helped this game; you did a great job with the element. Hopefully it will be added to the menu. What will it be under? Gasses?
  • triclops200
    13th Aug 2010 Former Staff 0 Permalink
    yes, as a gas
  • HK6
    13th Aug 2010 Former Staff 0 Permalink
    triclops200
    Good job man. I tried doing that with mine but could never figure it out.
  • plypencil
    13th Aug 2010 Member 0 Permalink
    Great addition I agree.....but doesn't smoke sink in air?
  • ewang
    13th Aug 2010 Member 0 Permalink
    Have you tried staring a nuclear reaction in an SMKE chamber? It actually behaves very strangely.
  • kamikai
    13th Aug 2010 Member 0 Permalink
    Hmm... smoke cannot permeate the 'gas' permeable wall, where as fire can. I think that smoke definitely should be able to go through the gas wall.

    Edit- also, smoke has the same density as plutonium...