Tic-Tac-Toe with AI

  • GeNiE
    29th Mar 2011 Member 0 Permalink
    I think, I finally killed the bug.

    Racer-Delux:

    the number of combinations the player could use against the AI is pretty high.

    It's solvable. Only the first 3 turns are critical - then even my newbie-algorithm would be enough. Also I'm thinking now about teaching ai about the symmetry, this should make the code 4 times smaller.

    Random generator... Like this idea. Thanks :)
  • Dragonfree97
    29th Mar 2011 Member 0 Permalink
    I won!

    X-X
    -OX
    OOO
  • dnerd
    29th Mar 2011 Member 0 Permalink
    wow, next build a chess game XD +1
  • GeNiE
    29th Mar 2011 Member 0 Permalink
    It's technically possible to build chess-AI with powder toy, the only problem - you'll need a field 20-30 millions greater then that we have now ;)
  • Anmol444
    29th Mar 2011 Member 0 Permalink
  • Racer-Delux
    29th Mar 2011 Member 0 Permalink
    @GeNiE
    Maybe some more =P.

    Though, on that note, I am building a chess game. It could work!
  • vanquish349
    29th Mar 2011 Member 0 Permalink
    this is awsome i wish it went faster though
  • GeNiE
    29th Mar 2011 Member 0 Permalink
    Got stuck a little bit.
    Does anybody know how to make 100% working XOR-element using semi-conductors (or mb. any other elements)?
    Made one using SWCH and WiFi, but its to complex and isnt very stable if i move it... ;(
  • The-Fall
    29th Mar 2011 Member 0 Permalink
    Your the first person to create An A.I with this. Im very impressed.
  • Burning97
    29th Mar 2011 Member 0 Permalink
    Bump!!
    the ai is awesome btw