Official Game Feedback

  • Iwantmobileupdated
    16th Sep 2022 Member 0 Permalink

    Thanks

  • Supercrafter
    19th Sep 2022 Member 0 Permalink

    @jacob1 (View Post)

     have portal "overflows" been figured out?

    Because in some circumstances, portals eventually clog and just stop portaling 

    Could it be that like it happens with somewhere around 65K interactions because of an integer overflow (for whatever reason?)

     

     

  • LBPHacker
    19th Sep 2022 Developer 0 Permalink
    I'm not aware of this problem, can you point me at a save that reproduces this?
  • Supercrafter
    19th Sep 2022 Member 0 Permalink

    @LBPHacker (View Post)

     I wanted to show some deut factory with insane portal storage and deut cooling but i cant find it anymore 

  • Naetrimus
    20th Sep 2022 Member 0 Permalink

    I noticed that when single pixel LITH batteries are connected serially, they pass a single spark between them as a single spark, however, when the LITH batteries contain two or more pixels of LITH, the spark multiplies for every added battery. Not sure if this is a bug or a feature.

     

     This is a Save ID demonstrating this behavior.

     

    2934933

     

    Also noticed that HEAC seems to radiate heat in a radius around it even with Ambiant Heat turned off. Also not sure if that's intentional.

    Edited 2 times by Naetrimus. Last: 21st Sep 2022
  • CloudPavement
    1st Oct 2022 Member 0 Permalink

    What do i do when it says a "An unrecoverable fault has occurred" it sent me to here i but i don't know what to do now. I set deut to 20000000000 life and it broke the game.

    Edited once by CloudPavement. Last: 1st Oct 2022
  • jacob1
    1st Oct 2022 Developer 0 Permalink
    @CloudPavement (View Post)
    Crashes like this are often hard to debug. But I notice they are more likely when explosions and high velocity particles are involved. There is one crash I'm aware of involving explosions, loop edge mode, and water equalization. (already fixed for the next version). I'm not aware of any other crashes right now since they are so rare.
    Edited once by jacob1. Last: 1st Oct 2022
  • CloudPavement
    1st Oct 2022 Member 0 Permalink

    @jacob1 (View Post)

     Thanks for the info.

  • Leaf1
    27th Nov 2022 Member 0 Permalink

    @jacob1 (View Post)

     Jacob mention this to the Devs (You dont have to/might not) What if we added Bug fixes Disables Inf SPRK (If it hits where SPRK already was, it would kill SPRK) and we could and Helium, Xeon, Americium, Boron(Absorbs NEUT) ,Lead(Kills Yeast Reflect/Absorbs NEUT 50/50), Radium(Radioactive), Calcium(Heals YEST), Sulfer, Phopurous,(Both Explosive in High Pressure Burns in normal Pressure), Chlorine(Kills YEST),Copper(Turns Green Over Time) Should also let Radioactive element Decay (60/40), 

                                                                         No-Decay/Decays

  • username90000
    27th Nov 2022 Member 0 Permalink

    they wont make spark non infinite because it will break saves and we will have to add other type of thing for active and deactive
    xenon helium are already in game as nble
    americium useless like lead  and calcium
    we have polonium we dont need radium

    sulfur and phosforus we have coal
    copper is ingame it is called metl
    boron is useless we have mercury and gold they absorb some neutrons