Is it intentional that "conv" element can't convert any element into "sprk"?
Well,i don't mean that way.
actually it should really convert a element into sprk.for example,
1)set ctype of conv using console as "stne".
2)place metal or any conductor 1 pixel away from conv.
3)when stne comes near/touches conv it should get absorbed and spark should be transferred to metal or any other cond.
sorry for my poor english
jacob1:
Ok, Simon added me as a contributor. I only added bug fixes I had already made though (still busy), so I fixed these:
crash when deleting stamps
crash after server returns a saving error (like saving too fast)
fixed tpt.el.X.name
pause state not saved or loaded in stamps, loaded incorrectly in local saves too
fix pause being reset every time you clear the sim (but not gravity, Simon said that that should always be turned off when hitting clear sim since it's a save specific thing)