Official Game Feedback

  • jacob1
    10th August Developer 0 Permalink
    @RCAProduction (View Post)
    Issue 1 - I can guarantee GOLD has always this way. It jumps 3-pixel gaps, and entirely ignores INSL and RSSS. It won't jump over 2 pixel gaps and never has in any version of the game.

    Issue 2 - Yes this change was intentional. Full-window stamps probably aren't too common, but I see the point about using (0, 0) as a quick way to snap it to exactly the same position you saved it in. Maybe we could have it be an option, or a keybind like holding ctrl/alt.

    Issue 3 - I checked and I don't think older versions did this. The few I checked always reset to Vertical. This option is treated the same way as "heat simulation" and "water equalization" options, where we assume nobody ever wants the non-defaults and forcefully reset it every time you clear the screen. This was a legacy decision and I'm not sure it makes sense.

    Issue 4 - I can't reproduce this. But this was an older bug. Are you on the latest version of the Texter script? If you open it up, does it say "-- Version: Unspeakable Crawling Sternum" on top? "Crawling Skeleton" / "Crawling Skulltula" versions are also ok, all 3 are newer since Dec 2021. These updates aren't by the original script author, but fix bugs like the shortcut not working when certain modifier keys (like num lock) were on.
  • RCAProduction
    11th August Member 0 Permalink

    @jacob1 (View Post)

     You are entirely correct on all of this. Going back in versions to that's exactly how it always behaved. I feel a bit foolish for not realizing this. Maybe I've been gone for too long...

     

    It would be nice to have a keybind or toggle option for stamp borders. I used to save everything relative to a corner so it's a bit annoying to manuall center things. 

     

    I'm not sure what's up with the script. Is there a new in-game Lua script server/downloader? The old one hasn't worked in ages. 

    Edited once by RCAProduction. Last: 11th August
  • jacob1
    11th August Developer 0 Permalink
    @RCAProduction (View Post)
    If you are on script manager v3.11 or lower, that doesn't work anymore. I blocked HTTP on the website, HTTPS is required now.

    You should reinstall script manager with
    tpt.installScriptManager()
    in the console.
    Edited 2 times by jacob1. Last: 11th August
  • AtlantisDragon
    21st August Member 0 Permalink

    A small (visual?) bug -

    1) do something that can be undone with ctrl+z

    2) change edge mode from solid to loop

    3) undo last action (ctrl+z)

    the WALL frame is shown and but particles can pass through it

  • LBPHacker
    21st August Developer 0 Permalink
    Odd, I can't reproduce this with the most recent stable version (98.2.365). The wall disappears when I undo.
  • aqawaearatay16
    22nd August Member 0 Permalink

    you should make it so when you heat a diamond to red hot under the flow of oxegen it will disolve into carbon dioxide. yt link Diamonds are not forever (youtube.com)

  • abacaxicomuva
    30th August Member 0 Permalink

    game crashed when i pressed save reset button

  • abacaxicomuva
    1st September Member 0 Permalink

    whenever i post saves, it says "save title (unreadable,too blurry)" and it just doesnt open (error 404)

    Edited once by abacaxicomuva. Last: 1st September
  • jacob1
    5th September Developer 0 Permalink
    @abacaxicomuva (View Post)
    I just realized I never responded to this.

    Thanks for the report. I did fix it as soon as I saw your message. The server ran out of space and I had to shuffle things around, again.
  • AtlantisDragon
    9th September Member 0 Permalink

    Sorry I didn't reply sooner

    I made a save that has a wall border with loop edge mode: id:3149454

    It worked in 98.2.365 on linux and in the browser version

    Edited 2 times by AtlantisDragon. Last: 9th September