The server now only shows saves that were recently created rather that ones that were recently changed to stop people just resaving all their saves to "bump" them onto the newest saves list.
@Simon(View Post) Oh, that would explain some of the problems I was getting. I think I found another glitch though. I have a save called 'test'. I published an entirely new save also called 'test', and it overwrote my old testing save. I did this from a different version of tpt too. Is this supposed to happen? The save id is 912838.
@cyberdragon442(View Post) But saves are by id, so it should be able to store them separately I would think. I just wouldn't expect that to happen, it should at least return an error instead of overwriting something I already did (this testing save meant nothing to me though, it was/is only for random tests)