Official Game Feedback

  • boxmein
    4th Aug 2011 Former Staff 0 Permalink
    @8669 (View Post)
    The screen is bigger than the save area, might clear things up
    @thunder999 (View Post)
    Newtonian Gravity updates slower than the regular update, this might be your cause.
    @headshoothoncho (View Post)
    I wished!
  • emmett050
    4th Aug 2011 Member 0 Permalink
    broken tesla?
  • alexpersson
    4th Aug 2011 Member 0 Permalink
    Hello. I am not posting here often. I am using TPT realy much and i love it. But i can't figure out what the Property tool is doing. BTW i think i got like 1500 hours of TPT gametime now xD
  • m_shinoda
    4th Aug 2011 Member 0 Permalink
    wow, 3 updates in one day (still counting) i dont see much change though
  • machoguy
    4th Aug 2011 Member 0 Permalink
    i found a glitch in the sand effect. i used the sand effect with salt and put water on it and it dissolved but it had white pixels in the water. it read salt water but it had white pixles in it as if salt was just floating around in it.
  • Spektyte
    4th Aug 2011 Member 0 Permalink
    -Snip-

    Had monitor brightness levels too low to see the first effect, and newt. gravity was disabled :P
  • watereye
    4th Aug 2011 Member 0 Permalink
    @machoguy (View Post)
    Nah it's not a glitch. It's just the salt was decorated and been turned into saltwater.
  • Celo753
    4th Aug 2011 Member 0 Permalink
    Hmmm... I found a bug with sand effect.
    Not REALLY a bug, but should be fixed.
    Upon creating Fireworks with sand effect, it will get automatically with DECO layer. and because of this, the fireworks with Sand effect only explode in yellow.
  • jenn4
    4th Aug 2011 Member 0 Permalink
    @Celo753 (View Post)
    Thats true, but its impossible to fix, or not impossible, but too hard.
  • abczyx123987
    4th Aug 2011 Member 0 Permalink
    Found a bug:

    1. Turn on Newtonian Gravity.
    2. Put some BHOL/WHOL etc. on the screen, and wait for the Newtonian Gravity to update.
    3. Pause the game, and turn off Newtonian Gravity.
    4. Delete the BHOL/WHOL.
    5. Unpause.

    TPT will act as if there's still a gravity field there, even though you turned off Newtonian Gravity and deleted the BHOL/WHOL.
Locked by Simon: Getting a bit cramped