Official Game Feedback

  • Spektyte
    7th Oct 2012 Member 0 Permalink

    Oh, great, even just a bit bigger would be a lot better

  • Videogamer555
    7th Oct 2012 Member 0 Permalink
    With programs I write in VB (visual basic) I can NEVER get it to roll over like that, and keep running. It always crashes the program with an "overflow" error. How does C and C++ do it?
  • cyberdragon442
    8th Oct 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • jacob1
    8th Oct 2012 Developer 0 Permalink
    @cyberdragon442 (View Post)
    there is a limit to the amount of signs you can have. This limit is slightly broken in tpt++, it only shows up when you hit save, and deletes the extras without you knowing. (it's a bug)
  • Videogamer555
    8th Oct 2012 Member 1 Permalink
    Need to fix charred wood color bug. After cooling, the charring starts to go away, and even worse, it leaves a very sharp edge to the side of the charring after cooling (removing the continuous gradient it had when it was hot).
    image

    After cooling, it SHOULD remain looking exactly like it was at its hottest point. If you've ever burned wood, you'd see the charring doesn't just disappear after the heat has been removed, nor does the charring's edge have a razor sharp transition from uncharred to significantly charred.
  • janiemiec
    8th Oct 2012 Member 0 Permalink

    Hi, I am not sure if this sort of thing should go here but I have a suggestion for a new particle/element.
    Well I think that the Powder Toy team could create NANOBOTS they would behave sort of like acid - eating other elements however everytime that they eat a particle they will also multiply. (A bit like in the movie The Day Earth Stood Still) They would be killed by extreme heat and EMP.
    NANOBOTS  would sort of go into electronics section. 

  • jacob1
    8th Oct 2012 Developer 1 Permalink
    @Videogamer555 (View Post)
    Ok, i'm not sure why I did it that way, but I can change it so it doesn't go back at all ever.

    @janiemiec (View Post)
    nanobots were suggested before but with a different use, they would instead fix things broken by emp flashes. Maybe we could have both, and they get corrupted somehow into destroying everything. That also reminds me of VIRS, which eats everything too. This isn't really the place to suggest things, those should be posted in their own thread in the feedback section. Don't post the same thing in different places.
  • cyberdragon442
    8th Oct 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • jacob1
    8th Oct 2012 Developer 0 Permalink
    @cyberdragon442 (View Post)
    A) I don't know, I hope soon. Simon hasn't been here as often and hasn't pushed any new commits recently, but it should happen eventually. (Also, i'm taking a bug fixing break now too)

    B) it turns into BHOL without the other bomb too. When 6 or more particles are stacked in one place, that causes BHOL to be created, in order to stop compression from happening.
  • Videogamer555
    9th Oct 2012 Member 0 Permalink
    Is compression a bug? Or a cheat? What was the reason for removing it?
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