Why can't I flood fill with BRMT

  • kamikai
    12th Aug 2010 Member 0 Permalink
    Has any one noticed the problem of not being able to shift control click with only broken metal?
  • lolzy
    12th Aug 2010 Former Staff 0 Permalink
    Why would yo want to?
  • Awesan
    12th Aug 2010 Member 0 Permalink
    Why would it be disabled?
  • seehp
    12th Aug 2010 Member 0 Permalink
    Lolzy

    Why would BRML be different from other materials?
  • lolzy
    12th Aug 2010 Former Staff 0 Permalink
    because the game would be very boring other wise.
  • wouter215
    12th Aug 2010 Member 0 Permalink
    brml flood fill works fine in 40.2
  • jotunpenguin
    12th Aug 2010 Member 0 Permalink
    I still can't flood fill photons either D:
  • seehp
    12th Aug 2010 Member 0 Permalink
    Actually, that makes sense, I think. From my point of view, every existing element should be selectable in the menu and usable in all standard ways like flood fill etc.
    Exceptions are clearly spark, photons etc, but a sandbox is only a sandbox if limitations are kept at a minimum. That would include the availability of smoke in the menu.