• Version 99.3
    • Added If you're on Windows and this update fails, click Cancel and run the update again. This is a side-effect of not cleaning up from the 99.1 -> 99.2 update
    • Fixed Fix gravity leaking through gravity wall for a frame when undoing
    • Fixed Fix infinite pressure / velocity bug in the bottom right corner
    • Fixed Fix missing elements and spurious warning in certain saves made between versions 78.1 and 96.0
    • Fixed Fix prop sampling ignoring temperature scale
    • Fixed Fix !set commands defaulting to Kelvin, instead of to current temperature scale
    • Fixed Fix possible game crash when using invalid coordinates in !bubble
  • Version 99.2
    • Added rCONFIRMING THE UPDATE MAY CRASHt, but it is ok to do so. The crash only happens after the update finishes successfully. If you get this crash, simply close the Bluescreened version of TPT. A file Powder_upd.exe will be left behind that should also be deleted
    • Fixed Fix update check not processing when simulation is paused or when manually triggered
    • Fixed Fix PIPE rendering garbage data as elements when carrying PIPE with PIPE
    • Fixed Stop displaying 0 FPS when the sim is paused
    • Fixed Fix an issue where fire effects rapidly jump to their end results in high refresh rate monitors, when pausing
    • Fixed Fix some UI animations running faster in high refresh rate monitors
    • Fixed Fix crash when updating the game
  • Version 99.1
    • Added Allow disabling the automatic update check at startup
    • Added Add DEBUG_AIRVEL for drawing lines showing air velocity at the cursor's position
    • Changed FPS cap now only applies during main sim and not other interfaces
    • Changed Make ambient heat drag effects weaker
    • Changed Give visual indication of vote/fav requests being in progress
    • Fixed Fix some particles flickering when SRT is enabled
    • Fixed Fix occasional crash involving overflowing menu sections
    • Fixed Fix crash on exit while there are Lua components visible
    • Fixed Fix photons sometimes being created with weird colors
    • Fixed Fix "far away" air heat and velocity code working correctly only in one direction
    • Fixed Prevent heat convection in liquids looking farther than 1px away
    • Fixed Fix LITH breaking temperature limits
    • Fixed Fix custom elements not showing up when loading saves via ptsave: links