Difference between revisions of "Element:DUST"
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| icon = DUST.png | | icon = DUST.png | ||
| longname = Dust | | longname = Dust | ||
− | | image = [[File: | + | | image = [[File:DUSTsticker.gif]] |
− | | | + | | identifier = DEFAULT_PT_DUST |
− | | | + | | name = DUST |
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| description = Very light dust. Flammable. | | description = Very light dust. Flammable. | ||
− | | diffusion = | + | | colour = FFE0A0 |
+ | | menusection = SC_POWDERS | ||
+ | | menuvisible = 1 | ||
+ | | advection = 0.7 | ||
+ | | airdrag = 0.02 | ||
+ | | airloss = 0.96 | ||
+ | | loss = 0.8 | ||
+ | | collision = 0 | ||
+ | | diffusion = 0 | ||
| explosive = 0 | | explosive = 0 | ||
− | | falldown = | + | | falldown = 1 |
− | | flammable = | + | | flammable = 10 |
− | | gravity = 0. | + | | gravity = 0.1 |
− | | hardness = 0 | + | | hardness = 30 |
− | | | + | | heatconduct = 70 |
+ | | hotair = 0 | ||
+ | | meltable = 0 | ||
+ | | state = ST_SOLID | ||
+ | | temperature = 295.15 | ||
+ | | weight = 85 | ||
+ | | properties = TYPE_PART PROP_LIFE_DEC PROP_LIFE_KILL_DEC | ||
+ | | lowtemperature = | ||
+ | | lowtemperaturetransition = | ||
+ | | hightemperature = | ||
+ | | hightemperaturetransition = | ||
+ | | lowpressure = | ||
+ | | lowpressuretransition = | ||
| highpressure = | | highpressure = | ||
| highpressuretransition = | | highpressuretransition = | ||
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}} | }} | ||
− | ==Creation== | + | Dust is a very light powder. It is an element selected by default on game start. [[Element:STKM|Stickmen]] also shoot dust by default. |
− | + | ||
+ | == Creation == | ||
+ | |||
+ | Heating [[Element:DYST|dead yeast]] over 199.85°C turns it into dust. | ||
+ | |||
+ | [[Element:NEUT|Neutrons]] turn [[Element:GUN|gunpowder]] into dust with small chance: | ||
+ | |||
+ | {{MaterialBtn|NEUT}} + {{MaterialBtn|GUN}} → {{MaterialBtn|NEUT}} + {{MaterialBtn|DUST}} | ||
== Reactions == | == Reactions == | ||
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− | + | Neutrons turn dust into [[Element:FWRK|fireworks]]: | |
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− | + | {{MaterialBtn|NEUT}} + {{MaterialBtn|DUST}} → {{MaterialBtn|NEUT}} + {{MaterialBtn|FWRK}} | |
+ | |||
+ | == Examples == | ||
{|border="1" cellpadding="5" cellspacing="0" | {|border="1" cellpadding="5" cellspacing="0" | ||
|- | |- | ||
− | | | + | | An example of a YEST -> DUST -> FWRK factory. |
− | | {{ save | id= | + | | {{ save | id=723921 }} |
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|} | |} | ||
− | {{Languages}} | + | |
+ | {{Languages|Element:DUST}} | ||
[[Category:Elements]] | [[Category:Elements]] | ||
[[Category:Powders]] | [[Category:Powders]] |
Latest revision as of 14:45, 5 May 2022
Very light dust. Flammable. | |
Properties | |
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Section | Powders |
Spawn temperature | 22°C |
Heat Conductivity | 28% |
Relative weight | 85 |
Gravity | 0.1 |
Acid dissolve rate | 3% |
Flammability | 10 |
State | Powder |
Misc properties | |
Source code |
Dust is a very light powder. It is an element selected by default on game start. Stickmen also shoot dust by default.
Creation
Heating dead yeast over 199.85°C turns it into dust.
Neutrons turn gunpowder into dust with small chance:
Reactions
Neutrons turn dust into fireworks:
Examples
An example of a YEST -> DUST -> FWRK factory. | 723921View save 723921
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Language: | English • Deutsch • русский |
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