Difference between revisions of "Element:DUST"

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| advection = 0.00
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{{ infobox Element
| airdrag = 0.000
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| icon = DUST.png
| airloss = 0.00
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| longname = Dust
| collision = 0.00
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| image = [[File:DUSTsticker.gif]]
| colour = 0
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 +
| identifier = DEFAULT_PT_DUST
 +
| name = DUST
 
| description = Very light dust. Flammable.
 
| description = Very light dust. Flammable.
| diffusion = 0.00
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| colour = FFE0A0
 +
| menusection = SC_POWDERS
 +
| menuvisible = 1
 +
| advection = 0.7
 +
| airdrag = 0.02
 +
| airloss = 0.96
 +
| loss = 0.8
 +
| collision = 0
 +
| diffusion = 0
 
| explosive = 0
 
| explosive = 0
| falldown = 0
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| falldown = 1
| flammable = 1
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| flammable = 10
| gravity = 0.00
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| gravity = 0.1
| hardness = 0
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| hardness = 30
| heatconduct = 0
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| heatconduct = 70
 +
| hotair = 0
 +
| meltable = 0
 +
| state = ST_SOLID
 +
| temperature = 295.15
 +
| weight = 85
 +
| properties = TYPE_PART PROP_LIFE_DEC PROP_LIFE_KILL_DEC
 +
| lowtemperature =
 +
| lowtemperaturetransition =
 +
| hightemperature =
 +
| hightemperaturetransition =
 +
| lowpressure =
 +
| lowpressuretransition =
 
| highpressure =  
 
| highpressure =  
 
| highpressuretransition =  
 
| highpressuretransition =  
| hightemperature = 0
 
| hightemperaturetransition = 0
 
| hotair = 0.000000
 
| identifier = DEFAULT_PT_DUST
 
| loss = 0.00
 
| lowpressure =
 
| lowpressuretransition =
 
| lowtemperature =
 
| lowtemperaturetransition =
 
| meltable = 0
 
| name = DUST
 
| properties = TYPE_POWDER | PROP_DONTKNOW | PROP_ DONTKNOW | PROP_ DONTKNOW
 
| state = ST_POWDER
 
| temperature = 22°C
 
| weight = 0
 
 
}}
 
}}
  
==Creation==
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Dust is a very light powder. It is an element selected by default on game start. [[Element:STKM|Stickmen]] also shoot dust by default.
DUST can be created by heating [[Element:DYST|dead yeast]].
+
 
 +
== Creation ==
 +
 
 +
Heating [[Element:DYST|dead yeast]] over 199.85°C turns it into dust.
 +
 
 +
[[Element:NEUT|Neutrons]] turn [[Element:GUN|gunpowder]] into dust with small chance:
 +
 
 +
{{MaterialBtn|NEUT}} + {{MaterialBtn|GUN}} → {{MaterialBtn|NEUT}} + {{MaterialBtn|DUST}}
  
 
== Reactions ==
 
== Reactions ==
DUST changes to [[Element:FWRK|FWRK]] when bombarded with [[Element:NEUT|NEUT]].
 
  
== Uses ==
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Neutrons turn dust into [[Element:FWRK|fireworks]]:
Good for realism in cities. Ideal for making a [[Element:YEST|YEST]] to [[Element:FWRK|FWRK]] reaction plant.
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 +
{{MaterialBtn|NEUT}} + {{MaterialBtn|DUST}} → {{MaterialBtn|NEUT}} + {{MaterialBtn|FWRK}}
  
Stickman shoot DUST by default
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== Examples ==
 +
{|border="1" cellpadding="5" cellspacing="0"
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|-
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| An example of a YEST -> DUST -> FWRK factory.
 +
| {{ save | id=723921 }}
 +
|}
  
  
{{Languages}}
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{{Languages|Element:DUST}}
  
[[Category:Elements]][[Category:Powders]]
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[[Category:Elements]]
 +
[[Category:Powders]]

Latest revision as of 14:45, 5 May 2022

DUST.png Dust
DUSTsticker.gif
Very light dust. Flammable.
Properties
Section Powders
Spawn temperature 22°C
Heat Conductivity 28%
Relative weight 85
Gravity 0.1
Acid dissolve rate 3%
Flammability 10
State Powder
Misc properties
Source code


Dust is a very light powder. It is an element selected by default on game start. Stickmen also shoot dust by default.

Creation

Heating dead yeast over 199.85°C turns it into dust.

Neutrons turn gunpowder into dust with small chance:

NEUT.png + GUN.pngNEUT.png + DUST.png

Reactions

Neutrons turn dust into fireworks:

NEUT.png + DUST.pngNEUT.png + FWRK.png

Examples

An example of a YEST -> DUST -> FWRK factory.


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