Difference between revisions of "Element:VINE"
(Created page with "<!-- TODO: add gif?--> {{ infobox Element | icon = VINE.png | longname = Vine | image = File:VINESticker.gif | advection = 0.6 | airdrag = 0.01 | airloss = 0.98 | collision ...") |
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{{ infobox Element | {{ infobox Element | ||
| icon = VINE.png | | icon = VINE.png | ||
− | | longname = | + | | longname = |
− | | image = [[File: | + | | image = [[File:VINEsticker.gif]] |
− | | advection = 0 | + | | identifier = DEFAULT_PT_VINE |
− | | airdrag = 0 | + | | name = VINE |
− | | airloss = 0. | + | | description = Vine, can grow along WOOD. |
− | | | + | | colour = 079A00 |
− | | | + | | menusection = SC_SOLIDS |
− | + | | menuvisible = 1 | |
− | | diffusion = | + | | advection = 0 |
+ | | airdrag = 0 | ||
+ | | airloss = 0.95 | ||
+ | | loss = 0 | ||
+ | | collision = 0 | ||
+ | | diffusion = 0 | ||
| explosive = 0 | | explosive = 0 | ||
− | | falldown = | + | | falldown = 0 |
− | | flammable = | + | | flammable = 20 |
− | | gravity = 0 | + | | gravity = 0 |
− | | hardness = | + | | hardness = 10 |
− | | heatconduct = | + | | heatconduct = 65 |
+ | | hotair = 0 | ||
+ | | meltable = 0 | ||
+ | | state = ST_SOLID | ||
+ | | temperature = 295.15 | ||
+ | | weight = 100 | ||
+ | | properties = TYPE_SOLID | ||
+ | | lowtemperature = | ||
+ | | lowtemperaturetransition = | ||
+ | | hightemperature = 573 | ||
+ | | hightemperaturetransition = FIRE | ||
+ | | lowpressure = | ||
+ | | lowpressuretransition = | ||
| highpressure = | | highpressure = | ||
| highpressuretransition = | | highpressuretransition = | ||
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}} | }} | ||
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+ | When vine is spawned, it grows in a semi-random pattern somewhat resembling grass. If placed next to {{Material|WOOD}}, it will grow along the WOOD. | ||
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+ | VINE turns into {{Material|PLNT}} with a tmp of 1. | ||
+ | |||
+ | |||
+ | {{Languages}} | ||
+ | |||
+ | [[Category:Work_in_progress]] |
Latest revision as of 23:08, 14 July 2023
Vine, can grow along WOOD. | |
Properties | |
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Section | Solids |
Spawn temperature | 22°C |
Heat Conductivity | 26% |
Relative weight | 100 |
Gravity | 0 |
Acid dissolve rate | 1% |
Flammability | 20 |
State | Solid |
Transitions | |
High temperature | above 299.85°C |
Source code |
When vine is spawned, it grows in a semi-random pattern somewhat resembling grass. If placed next to WOOD, it will grow along the WOOD.
VINE turns into PLNT with a tmp of 1.
Language: | [[::Element:VINE|English]] |
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