Difference between revisions of "Making a Bomb"

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(Combustion II)
(Other helpful components)
 
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Every once and a while, when you go on TPT and look at FP; you see something interesting. It is a bomb. You open the save and watch it as it creates a beautiful explosion. You copy and paste it onto a city save and watch it get devastated. Now you may be thinking,"How do I create such a bomb?" Well that depends on what type of bomb you want to make. Continue reading to find out how to make them.
 
Every once and a while, when you go on TPT and look at FP; you see something interesting. It is a bomb. You open the save and watch it as it creates a beautiful explosion. You copy and paste it onto a city save and watch it get devastated. Now you may be thinking,"How do I create such a bomb?" Well that depends on what type of bomb you want to make. Continue reading to find out how to make them.
  
== Parts of a bomb ==
+
== Parts of a Bomb ==
 
Every bomb has a number of components. Each one changes the bomb in big or small ways. Some are more important then others, where some are weakening the bomb. This section does not include the reactants.
 
Every bomb has a number of components. Each one changes the bomb in big or small ways. Some are more important then others, where some are weakening the bomb. This section does not include the reactants.
  
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Some reactions require an area to react. A shell is the perfect way to make a reaction area. Without the shell, the reactants will spill and not react as well or not at all! Some good materials to use are:
 
Some reactions require an area to react. A shell is the perfect way to make a reaction area. Without the shell, the reactants will spill and not react as well or not at all! Some good materials to use are:
  
[[File:METL.png|METL]]
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{{MaterialBtn|METL}}
[[File:BMTL.png|BMTL]]
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{{MaterialBtn|BMTL}}
[[File:COAL.png|COAL]] (Best in combustion bombs, not nuclear)
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{{MaterialBtn|COAL}} (Best in combustion bombs, not nuclear)
[[File:IRON.png|IRON]]
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{{MaterialBtn|IRON}}
[[File:TTAN.png|TTAN]] (Does not work with combustion bombs)
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{{MaterialBtn|TTAN}} (Does not work with combustion bombs)
[[File:BRAY.png|BRAY]] (Wonderful if you want to wait be some reactants react)
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{{MaterialBtn|BRAY}} (Wonderful if you want to wait be some reactants react)
  
 
=== Fuse/Activation(Optional) ===
 
=== Fuse/Activation(Optional) ===
If you want to have a bomb that requires detonation Powered Clone with conductible materials is the way to go. For ignition use [[File:FUSE.png|FUSE]] or [[File:IGNC.png|IGNC]]. [[File:RBDM.png|RBDM]] works in both cases.  
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If you want to have a bomb that requires detonation Powered Clone with conductible materials is the way to go. For ignition use {{MaterialBtn|FUSE}} or {{MaterialBtn|IGNC}}. {{MaterialBtn|RBDM}} works in both cases.  
  
 
=== Other helpful components ===
 
=== Other helpful components ===
Cloning: cloning materials are very useful since they don't take up as much space as they produce. A must for some bombs.
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Cloning: cloning materials like {{MaterialBtn|BCLN}} and {{MaterialBtn|PBCN}} are very useful since they don't take up as much space as they produce. A must for some bombs.
Deco: Makes you bomb look cool! After that its useless.
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Deco: Makes your bomb look cool! After that its useless.
Gravity: Makes your bombs more interesting and stronger in some cases. Use [[File:GBMB.png|GBMB]]
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Gravity: Makes your bombs more interesting and stronger in some cases. Use {{MaterialBtn|GBMB}}.
 
The Console: Makes elements stronger and last longer.
 
The Console: Makes elements stronger and last longer.
  
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These elements are relatively weak compared to other methods. It won't do much damage but it still burns things.
 
These elements are relatively weak compared to other methods. It won't do much damage but it still burns things.
 
Elements:
 
Elements:
[[File:NITR.png|NITR]]
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{{MaterialBtn|NITR}}
[[File:C-4.png|C4]]
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{{MaterialBtn|C-4}}
[[File:TNT.png|TNT]]
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{{MaterialBtn|TNT}}
[[File:OIL.png|OIL]]
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{{MaterialBtn|OIL}}
[[File:DESL.png|DESL]]
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{{MaterialBtn|DESL}}
[[File:GUN.png|GUN]] (The worst explosive material, but it still works)
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{{MaterialBtn|GUN}} (The worst explosive material, but it still works)
  
 
=== Combustion II ===
 
=== Combustion II ===
 
These elements are a little bit stronger than the previously mentioned elements, but they are still weak and won't pack a huge punch.
 
These elements are a little bit stronger than the previously mentioned elements, but they are still weak and won't pack a huge punch.
 
Elements:
 
Elements:
[[File:THRM.png|THRM]]
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{{MaterialBtn|THRM}}
[[File:COAL.png|COAL]] '''/''' [[File:BCOL.png|BCOL]]
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{{MaterialBtn|COAL}} '''/''' {{MaterialBtn|BCOL}}
[[File:FIRW.png|FIRW]]
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{{MaterialBtn|FIRW}}
[[File:FSEP.png|FSEP]]
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{{MaterialBtn|FSEP}}
  
 
=== Fissile ===
 
=== Fissile ===
These elements react to energy particles ([[File:NEUT.png|NEUT]], [[File:ELEC.png|ELEC]], [[File:PHOT.png|PHOT]], [[File:PROT.png|PROT]]). They're quite powerful if activated properly and require more resilient shells to prevent fizzles.
+
These elements react to energy particles {{MaterialBtn|NEUT}}, {{MaterialBtn|ELEC}}, {{MaterialBtn|PHOT}}, {{MaterialBtn|PROT}}. They're quite powerful if activated properly and require more resilient shells to prevent fizzles.
  
*[[File:PLUT.png|PLUT]] reacts to {{MaterialBtn|NEUT}}
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*{{MaterialBtn|PLUT}} reacts to {{MaterialBtn|NEUT}}
*[[File:DEUT.png|DEUT]] reacts to {{MaterialBtn|NEUT}}, {{MaterialBtn|PROT}}
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*{{MaterialBtn|DEUT}} reacts to {{MaterialBtn|NEUT}}, {{MaterialBtn|PROT}}
*[[File:EXOT.png|EXOT]] reacts to {{MaterialBtn|ELEC}}
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*{{MaterialBtn|EXOT}} reacts to {{MaterialBtn|ELEC}}
*[[File:ISOZ.png|ISOZ]] '''/''' [[File:ISZS.png|ISZS]]  reacts to {{MaterialBtn|PHOT}}:
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*{{MaterialBtn|ISOZ}} '''/''' {{MaterialBtn|ISZS}} reacts to {{MaterialBtn|PHOT}}:
*[[File:VIBR.png|VIBR]] '''/''' [[File:BVBR.png|BVBR]] reacts to all energy particles
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*{{MaterialBtn|VIBR}} '''/''' {{MaterialBtn|BVBR}} reacts to all energy particles
  
 
=== Contact ===
 
=== Contact ===
These elements instantly activate when touching most surfaces, necessitating the use of specific other elements to create and/or store these elements safely until activation.
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{{MaterialBtn|IRON}}
Elements:
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{{MaterialBtn|DMG}}
[[File:GBMB.png|GBMB]]
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{{MaterialBtn|THDR}}
[[File:DMG.png|DMG]]
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{{MaterialBtn|BOMB}}
[[File:THDR.png|THDR]]
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{{MaterialBtn|DEST}}
[[File:BOMB.png|BOMB]]
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{{MaterialBtn|SING}}
[[File:DEST.png|DEST]]
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instantly activate when touching most surfaces, necessitating the use of specific other elements to create and/or store these elements safely until activation.
[[File:SING.png|SING]]
 

Latest revision as of 06:45, 6 November 2024

Introduction

Every once and a while, when you go on TPT and look at FP; you see something interesting. It is a bomb. You open the save and watch it as it creates a beautiful explosion. You copy and paste it onto a city save and watch it get devastated. Now you may be thinking,"How do I create such a bomb?" Well that depends on what type of bomb you want to make. Continue reading to find out how to make them.

Parts of a Bomb

Every bomb has a number of components. Each one changes the bomb in big or small ways. Some are more important then others, where some are weakening the bomb. This section does not include the reactants.

Shell

Some reactions require an area to react. A shell is the perfect way to make a reaction area. Without the shell, the reactants will spill and not react as well or not at all! Some good materials to use are:

METL.png BMTL.png COAL.png (Best in combustion bombs, not nuclear) IRON.png TTAN.png (Does not work with combustion bombs) BRAY.png (Wonderful if you want to wait be some reactants react)

Fuse/Activation(Optional)

If you want to have a bomb that requires detonation Powered Clone with conductible materials is the way to go. For ignition use FUSE.png or IGNC.png. RBDM.png works in both cases.

Other helpful components

Cloning: cloning materials like BCLN.png and PBCN.png are very useful since they don't take up as much space as they produce. A must for some bombs. Deco: Makes your bomb look cool! After that its useless. Gravity: Makes your bombs more interesting and stronger in some cases. Use GBMB.png. The Console: Makes elements stronger and last longer.

Reactants

The biggest component of the bomb. Without it; it isn't a bomb! These element create various types of bombs.

Combustion I

These elements are relatively weak compared to other methods. It won't do much damage but it still burns things. Elements: NITR.png C-4.png TNT.png OIL.png DESL.png GUN.png (The worst explosive material, but it still works)

Combustion II

These elements are a little bit stronger than the previously mentioned elements, but they are still weak and won't pack a huge punch. Elements: THRM.png COAL.png / BCOL.png FIRW.png FSEP.png

Fissile

These elements react to energy particles NEUT.png, ELEC.png, PHOT.png, PROT.png. They're quite powerful if activated properly and require more resilient shells to prevent fizzles.

  • PLUT.png reacts to NEUT.png
  • DEUT.png reacts to NEUT.png, PROT.png
  • EXOT.png reacts to ELEC.png
  • ISOZ.png / ISZS.png reacts to PHOT.png:
  • VIBR.png / BVBR.png reacts to all energy particles

Contact

IRON.png DMG.png THDR.png BOMB.png DEST.png SING.png instantly activate when touching most surfaces, necessitating the use of specific other elements to create and/or store these elements safely until activation.