Difference between revisions of "Element:BOMB"
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(Also EMBR) |
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BOMB particles do not trigger each other, but are able to destroy each other if triggered by something else. | BOMB particles do not trigger each other, but are able to destroy each other if triggered by something else. | ||
+ | EMBR does not trigger BOMB, so the EMBR shrapnel from explosions will not trigger other BOMB particles. | ||
{{Languages}} | {{Languages}} |
Revision as of 23:36, 30 September 2015
Properties | |
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Section | Explosives |
Spawn temperature | 20°C |
Heat Conductivity | 11.6% |
Relative weight | 30 |
Gravity | 0.1 |
Acid dissolve rate | 2% |
Flammability | 0 |
State | Powder |
Misc properties | |
Source code |
BOMB explodes when it touches nearly any other particle.
Explosion
When BOMB explodes, all particles within an 8 pixel radius are removed and replaced by at 9725.85°C, with pressure produced. This EMBR 'shrapnel' is ejected at the explosion temperature after explosion occurs, causing damage. However, the shrapnel's conductivity rapidly decreases with its life and will cease to exist after a while.
Immune elements
The following elements do not trigger BOMB, and survive BOMB explosions:
Walls are immune to BOMB.
BOMB particles do not trigger each other, but are able to destroy each other if triggered by something else.
EMBR does not trigger BOMB, so the EMBR shrapnel from explosions will not trigger other BOMB particles.
Language: | [[::Element:BOMB|English]] |
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