Difference between revisions of "Element:TESC"
(Actual article! yay) |
(Update infobox) |
||
Line 2: | Line 2: | ||
| icon = TESC.png | | icon = TESC.png | ||
| longname = Tesla Coil | | longname = Tesla Coil | ||
− | | image = | + | | image = |
− | | | + | | identifier = DEFAULT_PT_TESC |
− | | description = | + | | name = TESC |
+ | | description = Creates lightning when sparked. | ||
+ | | colour = 707040 | ||
+ | | menusection = SC_ELEC | ||
+ | | menuvisible = 1 | ||
+ | | advection = 0 | ||
+ | | airdrag = 0 | ||
+ | | airloss = 0.9 | ||
+ | | loss = 0 | ||
+ | | collision = 0 | ||
+ | | diffusion = 0 | ||
| explosive = 0 | | explosive = 0 | ||
+ | | falldown = 0 | ||
| flammable = 0 | | flammable = 0 | ||
− | | gravity = 0 | + | | gravity = 0 |
+ | | hardness = 1 | ||
| heatconduct = 251 | | heatconduct = 251 | ||
+ | | hotair = 0 | ||
| meltable = 0 | | meltable = 0 | ||
+ | | state = ST_SOLID | ||
+ | | temperature = 295.15 | ||
| weight = 100 | | weight = 100 | ||
+ | | properties = TYPE_SOLID PROP_CONDUCTS PROP_HOT_GLOW PROP_LIFE_DEC | ||
+ | | lowtemperature = | ||
+ | | lowtemperaturetransition = | ||
+ | | hightemperature = | ||
+ | | hightemperaturetransition = | ||
+ | | lowpressure = | ||
+ | | lowpressuretransition = | ||
+ | | highpressure = | ||
+ | | highpressuretransition = | ||
}} | }} | ||
Line 27: | Line 51: | ||
|} | |} | ||
+ | {{Languages}} | ||
[[Category:Elements]] | [[Category:Elements]] | ||
[[Category:Electronics]] | [[Category:Electronics]] |
Revision as of 11:48, 6 October 2014
Properties | |
---|---|
Section | Electronics |
Spawn temperature | 22°C |
Heat Conductivity | 100% |
Relative weight | 100 |
Gravity | 0 |
Acid dissolve rate | 0.1% |
Flammability | 0 |
State | Solid |
Misc properties | |
Conducts electricity (SPRK) | |
Source code |
Creation
No reactions that produce it. So only brush, CLNE (and variants), CONV, CRAY and similar work to produce TESC.
Reactions
Whenever TESC is sparked (it is conductive), it will spawn LIGH around itself. The size and the probability of LIGH spawning depends on the tmp value of TESC. Tmp value is set when drawing TESC, depending on the brush size.
Saves
LIGH can be used to immediately start a reaction in DEUT and PLUT. Here, the LIGH is created with TESC. | 574152View save 574152
|
Language: | [[::Element:TESC|English]] |
---|