Difference between revisions of "Element:SPNG"
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When sponge absorbs salt water, it may drop SALT. When absorbing BUBW, it releases CO2. When absorbing PSTE, the PSTE gets turned into CLST. | When sponge absorbs salt water, it may drop SALT. When absorbing BUBW, it releases CO2. When absorbing PSTE, the PSTE gets turned into CLST. | ||
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+ | Sponge can be used as a moving solid by editing its properties using the console or the property drawing tool. Works by setting the flags property to 8 up to 47 followed by setting the vx and/or vy. This effect can't be saved. | ||
{{Languages}} | {{Languages}} |
Revision as of 07:42, 22 October 2019
Properties | |
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Section | Solids |
Spawn temperature | 22°C |
Heat Conductivity | 100% |
Relative weight | 100 |
Gravity | 0 |
Acid dissolve rate | 3% |
Flammability | 20 |
State | Solid |
Transitions | |
High temperature | above 2456.85°C |
Source code |
A sponge, absorbs water. Turns darker when water is absorbed. Burns when exposed to fire or at temperatures above 2450. Water can be released under high pressure or when SPNG is burnt with fire.
When sponge absorbs salt water, it may drop SALT. When absorbing BUBW, it releases CO2. When absorbing PSTE, the PSTE gets turned into CLST.
Sponge can be used as a moving solid by editing its properties using the console or the property drawing tool. Works by setting the flags property to 8 up to 47 followed by setting the vx and/or vy. This effect can't be saved.
Language: | [[::Element:SPNG|English]] |
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