Difference between revisions of "Element:WATR"

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m (Known water reactions)
m (Known water reactions)
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* {{MaterialBtn | WATR}} + {{MaterialBtn | FIRE}}[not of Ctype = WATR] → {{MaterialBtn | WATR}}
 
* {{MaterialBtn | WATR}} + {{MaterialBtn | FIRE}}[not of Ctype = WATR] → {{MaterialBtn | WATR}}
  
* {{MaterialBtn | WATR}} + {{MaterialBtn | LRBD}}/{{MaterialBtn | RBDM}} → {{MaterialBtn | WATR}} + {{MaterialBtn | FIRE}}[@ Temp = ''+922.00 C'' | ''1195.15 K'']
+
* {{MaterialBtn | WATR}} + {{MaterialBtn | LRBD}}/{{MaterialBtn | RBDM}} → {{MaterialBtn | WATR}} + {{MaterialBtn | WTRV}} + {{MaterialBtn | FIRE}}[@ Temp = ''+922.00 C'' | ''1195.15 K'']
  
  

Revision as of 20:44, 20 March 2021

WATR.png Water
WaterSticky.gif
Conducts electricity, freezes, and extinguishes fires.
Properties
Section Liquids
Spawn temperature 20°C
Heat Conductivity 11.6%
Relative weight 30
Gravity 0.1
Acid dissolve rate 2%
Flammability 0
State Liquid
Transitions
Low temperature ICE.png below 0°C
High temperature WTRV.png above 99.85°C
Misc properties
Conducts electricity (SPRK)
Allows neutrons to pass through
Source code


WATR Water

Description: "Conducts electricity, freezes, and extinguishes fires."

Spawn temperature: +22.00 Celsius | 295.15 Kelvin.

Hex triplet colour: #2030D0 (mild light blue).


Element properties

Water evaporates into water vapor at any temperature greater than (+99.85 + 2×pressure) C | (373.00 + 2×pressure) K. +0.50 pressure is released at the site of evaporation.


Water freezes into ice or snow at any temperature less than 0.00 C | 273.15 K, into ice if the pressure is less than +0.80 and into snow if it is equal to or greater than +0.80.


General information

Is a product of distilled water and most powders and liquids, with a slow but existent capacity to conduct electricity.

Ignites (solid) rubidium and liquid rubidium if in contact with them, but also extinguishes fire.

Distilled water will turn to water if other water is in contact with it. Similarly, water will turn to saltwater if in contact with it.

Neutron reactions

Water becomes distilled water if bombarded with neutrons.

Neutrons will travel in water and convert water to distilled water, but will be slowed down and eventually it will either get terminated by the water or (if present) materials that absorb neutrons.


Known water reactions

Intrinsic reactions:

  • WATR.png[@ Temp ≥ (+99.86 + 2×Pressure) C | (373.01 + 2×Pressure)) K] → WTRV.png + 0.50 Pressure
  • WATR.png[@ Temp ≤ -0.01 C | 273.14 K] & [Pressure ≥ +0.80] → SNOW.png
  • WATR.png[@ Temp ≤ -0.01 C | 273.14 K] & [Pressure ≤ +0.79] → ICE.png


Reactions that produce WATR:

  • BOYL.png + OXYG.pngWATR.png
  • HYGN.png[@ Pressure ≤ +0.79] + DESL.png[@ Pressure ≤ +0.50] → WATR.png + OIL.png
  • BUBW.png with time → WATR.png + CO2.png[of Ctype STNE]
  • SPNG.png[of Life = n] → WATR.png + SPNG.png[of Life = n - 1]
  • RIME.png[@ Temp ≥ 0.00 C | 273.15 K] → WATR.png


Reactions with electronics:

  • WATR.png + SPRK.pngWATR.png + more SPRK.png (slowest conduction)


Reactions with explosives:

  • WATR.png + FIRE.png[not of Ctype = WATR] → WATR.png
  • WATR.png + LRBD.png/RBDM.pngWATR.png + WTRV.png + FIRE.png[@ Temp = +922.00 C | 1195.15 K]


Reactions with gases:

  • WATR.png + CO2.pngBUBW.png
  • WATR.png + BOYL.pngFOG.png


Reactions with liquids:

  • WATR.png + DSTW.pngWATR.png×2 (moderately fast)
  • WATR.png + SLTW.pngSLTW.png×2 (moderately fast)
  • WATR.png + GLOW.pngDEUT.png (gradual and partial)
  • WATR.png[@ Temp ≤ +100.04 C | 373.19 K] + GEL.png[of Tmp = 0] → GEL.png[of Tmp = +1]
  • WATR.png + FRZW.pngFRZW.png×2 (moderately fast)


Reactions with powders:

  • WATR.png + SALT.pngSLTW.png
  • WATR.png + FRZZ.pngFRZW.png [slower if WATR has higher Temp]
  • WATR.png + CLST.pngPSTE.png


Reactions with solids:

  • WATR.png + PLNT.pngPLNT.png×2
  • WATR.png + IRON.pngWATR.png + BMTL.png[of Tmp = 1]
  • WATR.png[@ Temp ≤ +100.04 C | 373.19 K] + SPNG.png[of Life = n & Life < 50] → SPNG.png[of Life = n + 1]


Reactions with radioactives/radiation:

  • WATR.png + NEUT.png[@ certain Velocities of vx and vy] → DSTW.png + NEUT.png[@ slower Velocities of lesser vx and vy]
  • WATR.png + ELEC.pngHYGN.png + ELEC.png[reflected] + OXYG.png


Language: [[::Element:WATR|English]]


Language: [[::Element:WATR|English]]