Scons command line flags
Revision as of 13:27, 25 September 2013 by LiquidCaesium (talk | contribs) (It's hammer time! (for typos and such))
This page will explain all the SCONS command line flags.
Name | Description | Define |
OpenGL | Compiles using OpenGL instead of SDL | --opengl |
Renderer | Saves Renderer | --renderer |
64-bit | Compiles a 64-bit (AMD64) version instead of 32-bit (x86) version. | --64bit |
Static Linking | Reduces external library dependencies | --static |
Pthreadw32 | Use PTW32_STATIC_LIB for pthreadw32 headers | --pthreadw32-static |
Python Version | Determines which python version to use with generator.py | --python-ver version |
Release | Makes a release build (slows down compiling) | --release |
Lua Directory | Defines the directory in which the Lua headers are located. | --lua-dir path |
SDL Directory | Defines the directory in which the SDL headers are located. | --sdl-dir path |
Tool | Usually used for cross compiling | --tool |
SSE | Compiles a legacy version | --sse |
SSE2 | Enable SSE2 optimisations | --sse2 |
SSE3 | Enable SSE3 optimisations | --sse3 |
X86 | Target Intel x86 platform (32-bit) | --x86 |
No FFT | Do not use fftw3f for gravity. | --nofft |
No Lua | Disables all Lua scripting features. | --nolua |
Debugging | Enables Debug Options | --debugging |
Beta | Makes a beta build | --beta |
Save Version | Defines save version | --save-version ver |
Minor Version | Defines the minor version | --minor-version ver |
Build Number | Defines the build number | --build-number ver |
Snapshot | Makes a snapshot build | --snapshot |
Snapshot ID | Defines the snapshot ID | --snapshot-id id |
Stable | Makes a stable build | --stable |
All at Once | Compiles everything at once | --aao |
Windows | Targets the Windows platform | --win |
Linux | Targets the Linux platform | --lin |
Mac OS X | Targets the Mac OS X platform | --macosx |
Raspbian | Targets the Raspbian (OS of Raspberry Pi) platform | --rpi |
Build | Sets the build directory | --build |