Element:NONE
Revision as of 13:51, 29 December 2014 by LiquidCaesium (talk | contribs) (Created page with "{{ infobox Element | icon = NONE.png | longname = Nothing | image = | identifier = - | name = NONE | description = Erases particles. | colour = 000000 | menusection = SC_SPECIA...")
Properties | |
---|---|
Section | Special |
Spawn temperature | 0°C |
Heat Conductivity | 0% |
Relative weight | 100 |
Gravity | 0.0 |
Acid dissolve rate | 0.1% |
Flammability | 0 |
State | |
Source code |
Represents the absence of a particle. NONE is used to refer such in-game. If a transition turns a particle to NONE, it is more simply explained as the particle disappearing. NONE can be drawn, but it acts as an eraser and will always replace existing particles.
Old TPT console commands also use "none" to represent a non-existing particle. Commands such as "!set type dmnd none" removes all DMND particles from the playfield.