nippy
nippy
61 / 19
31st Jul 2014
25th Feb 2015
New super carrier
click1 nuclear reactor engine carrier fighter alliance fleet ship space

Comments

  • Dorito_tRF
    Dorito_tRF
    12th Sep 2014
    found a weakness 1624390
  • Dorito_tRF
    Dorito_tRF
    4th Sep 2014
    and no crew means no life support/food or oxygen n stuff so it makes room for things like that
  • Dorito_tRF
    Dorito_tRF
    4th Sep 2014
    it actually compresses its deuterium with gravity, massive stored power in a little ship, the gravity can compress it to about 40000
  • nippy
    nippy
    4th Sep 2014
    i am/was thinking about making a mk 2 that has my new alloy armor but it will take a very long time and a crap tonne of splicing
  • SlenderHunter
    SlenderHunter
    4th Sep 2014
    used my Graviton Exploder to effectively pierce it's armour and shred it with fusion
  • nippy
    nippy
    4th Sep 2014
    i did test the drone and it uses more protons than i anticipated but such weaponry must require vast amounts of reactor power which cannot be supported by a fighter or drone.
  • nippy
    nippy
    4th Sep 2014
    Blank*
  • nippy
    nippy
    4th Sep 2014
    but how can the protons get in the armor to reverse the gravity deflectors if the reflectors themselves repel the protons? the only way to do it would be if the ship with the protons is at point plank range.
  • Dorito_tRF
    Dorito_tRF
    4th Sep 2014
    (comment too long) so basically i disable your ship and them move on the anyone else who wants to fight and disable their ship= nobody dies
  • Dorito_tRF
    Dorito_tRF
    4th Sep 2014
    i was talking about protons, i never said EMP, if you ever check on my fighters save you would know im talking about drone mk1 not the scout that doesnt have drone anywhere in the name, fire to destry the insl, protons disable sheilds/aray, its own aray destroys things, gravity shields, heat shields, and plain high speed make it hard to hit, cheap to manufacture