Elite01
18th Apr 2015
24th Apr 2015
Always-on SPRK, not using CONV like the usual method, this way guarantees sprk on all sides (rotate for down). Unpause!
epilepsyalert
cray
invention
Comments
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@ProtoBlast each DRAYs has tmp and tmp2 that instructs them where to begin copy and where to end it. I have to thank jacob1 for his tutorial on DRAYs id:1615589.
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The DRAYs at the middle, I mean.
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The DRAYs don't even have any element as ctype, so I have no idea how the 8/8 frames SPRK just ends in those places.
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+1 for obvious reasons. I wish someone actually explained how subframe events work, though (or simply tell how to find it out)... I couldn't find anyone who does it yet.
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it's been stopped for like a month, i'll come back to it really soon though.
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@jacob1 does that mean TPT development has stopped completly?
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yes, we would never make major changes like that without leaving in an old version used on older saves. Also the odds of us making any major changes at all are lowish ...
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@jacob1 changing the particle updating system could break alot of saves
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Schmolendevice: yes, idealy it would calculate the new state based only on the old state, instead of how it works now where different things may happen depending on which particle updates first.
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just pause when stamping so the ID's will be in order