Elite01
Elite01
59 / 6
18th Apr 2015
24th Apr 2015
Always-on SPRK, not using CONV like the usual method, this way guarantees sprk on all sides (rotate for down). Unpause!
epilepsyalert cray invention

Comments

  • Elite01
    Elite01
    25th Apr 2015
    @ProtoBlast each DRAYs has tmp and tmp2 that instructs them where to begin copy and where to end it. I have to thank jacob1 for his tutorial on DRAYs id:1615589.
  • ProtoBlast
    ProtoBlast
    25th Apr 2015
    The DRAYs at the middle, I mean.
  • ProtoBlast
    ProtoBlast
    25th Apr 2015
    The DRAYs don't even have any element as ctype, so I have no idea how the 8/8 frames SPRK just ends in those places.
  • ProtoBlast
    ProtoBlast
    25th Apr 2015
    +1 for obvious reasons. I wish someone actually explained how subframe events work, though (or simply tell how to find it out)... I couldn't find anyone who does it yet.
  • jacob1
    jacob1
    24th Apr 2015
    it's been stopped for like a month, i'll come back to it really soon though.
  • Elite01
    Elite01
    24th Apr 2015
    @jacob1 does that mean TPT development has stopped completly?
  • jacob1
    jacob1
    23rd Apr 2015
    yes, we would never make major changes like that without leaving in an old version used on older saves. Also the odds of us making any major changes at all are lowish ...
  • Elite01
    Elite01
    23rd Apr 2015
    @jacob1 changing the particle updating system could break alot of saves
  • jacob1
    jacob1
    22nd Apr 2015
    Schmolendevice: yes, idealy it would calculate the new state based only on the old state, instead of how it works now where different things may happen depending on which particle updates first.
  • Elite01
    Elite01
    22nd Apr 2015
    just pause when stamping so the ID's will be in order